- This article is about Alear's appearance in Super Smash Bros. Infinite. For other uses, see Alear.
“ | Smash Infinite flavor text | ” |
—Description from the Super Smash Blog. |
Alear (リュール, Lueur) is a playable character in Super Smash Bros. Infinite. She was officially revealed during a Smash Infinite Direct on November, and released during the Four Titans event storyline. Alear is classified as Fighter #134.
Laura Stahl and Aya Endou reprise their roles as providers of voice to the female Alear, while Brandon McInnis and Hiro Shimono return to voice the male Alear.
Attributes[]
Strengths[]
Weaknesses[]
Summary[]
Attributes[]
Ground Attacks[]
Aerial Attacks[]
Grabs and Throws[]
Special Attacks[]
Moveset[]
Ground Attacks[]
Normal[]
Smash Attacks[]
Other attacks[]
Aerial Attacks[]
Grabs and Throws[]
Special Moves[]
Alear's Special Moves | |||
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Standard Special | Excalibur/Engage Special | ||
Alear unleashes a torrent of wind which rises about and launches the opponent into the air. The magic is centered around Alear making it an effective defensive move. | |||
Side Special | Dragon's Fist/Engage Special | ||
Alear charges with energy before unleashing a flurry of fist strikes similar to Dancing Blade, the first hit being a left straight punch, the second being a right hook and the final hit dependent on input direction: straight ahead ends with a final dual palm strike that sends the foe flying, upwards-angled caps with an uppercut and downwards-angled ends with an overhead cudgel that spikes.
When the Engage Meter is full and the Emblem is engaged, Alear has access to a mapped special to this to do an attack that character Alear is engaged with. The following specials are: | |||
Up Special | Draconic Crash | ||
Alear jumps into the air and does a downward slash. It has high air movement by pushing forward at the end of the upwards travel distance to move Alear more forward. This is similar to Power Dunk but with more higher upwards mobility. This can cause Alear to Alearicide if they miss the ledge or go off the ledge but can meteor smash airborne opponents. | |||
Down Special | Bolganoe/Engage Special | ||
Alear slams him sword into the ground or will stall and fall and channel their Divine Dragon energy into the ground. It causes a geyser to shoot up and then travel forward in a straight line several spaces in front of him | |||
Final Smash | Divinely Inspiring/Engage Final Smash | ||
When not engaged, Alear performs Divinely Inspiring which summons a pillar of Holy Light which seeks out opponents and detonates. It has the added benefit of healing Alear for every hit it does. When Alear has an Emblem engaged, then the Final Smash then becomes an Engage Final Smash:
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Taunts[]
- Up Taunt: Alear holds out their hand which causes the twelve Emblem rings to radiate out and spin around their hand. They will say "Emblems, engage!"
- Down Taunt: Alear holds out his sword as they glow and says "I've got this."
- Right Taunt: Alear swipes his sword forward which causes a wave of energy to seep out.
- Left Taunt: Sommie comes out and bounces around before Alear bends down to pet it.
On-Screen Appearance[]
- Alear appears along with their selected Emblem. Alear will say "Our foes are strong."
- Marth: Spins while exiting the magical circle and brandishes the sword.
- Lucina: Spins while existing the magical circle but doe snot throw off the mask.
- Roy: Appears with a sword planted in the ground before rising back up.
- Chrom: Appears with Chrom with their swords planted in the ground.
- Ike: Appears while waving his sword forward while jumping out of the magical circle.
- Robin: Spins out of the magical circle with a book of spells in their hand.
- Corrin: Appears as a Dragon-like construct similar to Corrin ans transforms.
- Byleth: Alear appears and takes out a teacher's pointer and taps their hand.
- Anna: Alear walks out along with Anna from her shop.
- Alear: Allear appears with Alear from a magical circle and twirl together before nodding.
Idle Poses[]
- Alear swipes their sword into the air slightly.
- Alear swipes their hair to the side.
Victory Poses[]
- Alear appears via magic circle and rushes the camera before striking down.
- Somme comes charging and runs between Alear's legs before jumping up and causing Alear to catch them.
- Alear summons forth their Emblem that they are Engaged with who does a sword-holding pose back to back.
Classic Mode Route: Emblems Engaged[]
Alear comes equipped with an Emblem of their choice. Matches are fought with Stamina Matches of one stock each which is based on Fire Emblem's gameplay. In addition, enemies have a "Dark Emblem" based on one from the original game which is a red palettte version of Fire Emblem characters.
Round | Opponent | Stage | Music | Notes | References | |||
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1 | ![]() Red ![]() |
Hyrule Castle | ||||||
2 | ![]() Red Anna |
Momentos | ||||||
3 | ![]() Red Byleth |
Lylat Cruise | ||||||
4 | ![]() Red Corrin |
Area Zero | ||||||
5 | ![]() Red Robin |
Midgard | ||||||
6 | ![]() Red ![]() |
Mishima Dojo | ||||||
BONUS | Race to the Finish! | |||||||
FINAL | Nightmare Red ![]() |
Ostrheinsburg Chapel |
In competitive play[]
To be added
Palette Swaps[]
White | Based on Alear's female avatar in Fire Emblem Engage. |
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White | Based on Alear's male avatar in Fire Emblem Engage. |
Red | Based on Framme, a Steward of Dragon and someone Alear met at the start of the game. |
Green | Based on Clanne, a Steward of Dragon and someone Alear met at the start of the game. |
Cyan | Based on the character, Solm. |
Brown | Based on the character, Diamant. |
Purple | Based on the character, Ivy. |
Yellow | Based on the character, Alfred |
Blue | Based on their mother, Lumeria, |
Black | Based on the bFell Dragon, Sombron. |
Dark Red | Based on the Fell Child class of female Past Alear. |
Dark Red | Based on the Fell Child class of male Past Alear. |
External links[]
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