Super Smash Bros. Infinite Wiki

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Super Smash Bros. Infinite Wiki
Super Smash Bros. Infinite Wiki
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This article is about Anna's appearance in Super Smash Bros. Infinite. For other uses, see Anna.
Smash Infinite flavor text
—Description from the Super Smash Blog.

Anna is a playable character in Super Smash Bros. Infinite. She was officially revealed during the final Smash Infinite Direct on November, 202X alongside Sami, Ms. Pac-Man, and Iori. Anna is classified as Fighter #101.

Karen Strassman and Saori Seto reprise their roles as providers of voice to Anna (Fire Emblem).

Attributes[]

Strengths[]

Weaknesses[]

Summary[]

Attributes[]

Ground Attacks[]

Aerial Attacks[]

Grabs and Throws[]

Special Attacks[]

Moveset[]

Ground Attacks[]

Normal[]

Smash Attacks[]

Other attacks[]

Aerial Attacks[]

Grabs and Throws[]

Special Moves[]

Anna’s Special Moves
Standard Special Anna's Seccret Shop
  Anna is stingy, so she doesn’t just use her best wares all wily-nily. Instead, she buys them from her own shop to make sure she never makes an investment she can’t back up with her credit value.

With her coins though, she can buy stronger weapons. Hold longer to spend more coins for a stronger weapon, Pac-Man Neutral B style. This then results in her sword/dagger being upgraded to variants like a Brave Sword, Levin Sword, Killer Sword, etc. with different properties and different strengths, etc. The upgraded weapon is implemented set-wide like Robin’s aerials.

Side Special Ballista
  Inputting the side special readies a Ballista. Due to the nature of the attack, it suffers from significant start-up lag. The trade-off is the damage potential of the attack. She can aim from up to down after inputting the attack. It has high damage potential and can OHKO as low as 25% when hit dead center.
Up Special Fodlan Thrust
 Anna thrust her Noatun in Air like FE's Dolphin Slash move, but it's stabbing the Opponent with her Sweet Spot. The Damage is 7.6% and she goes upwards a little longer than Marth for her Recovery.
Down Special Convoy
 Anna puts bullion in a chest, investing her coin count in the stash which she then buries underground. If she dies and loses her accrued coins, she can use Down B again on the spot the chest was buried to immediately get back the coins she invested into them at the expense of Anna having less liquid assests on hand if she’s invested gold into a chest.
Final Smash What a Deal!
Owing to Anna's unique status as a character within the series, I opted to go for a mostly unique Final Smash. It still does have some ties back to the franchise, similar to that of Byleth and Corrin, but it would mostly reference her multiple appearances in the series.

Like with Marth, Roy, and Lucina, the Final Smash starts out with a Critical Hit. Anna spins her dagger in her hand and runs forward, dragging at most 3 opponents into a cutscene, similar to the one that Hero has. Here, every single Anna that has appeared over time would deal a quick strike with a different weapon, before the main Anna swings a bag of gold coins and ends the cutscene with a "Come again soon!" and a finger to her chin.

Taunts[]

  • Up Taunt: She laughs and points to her chin in typical Anna fashion.
  • Down Taunt: She holds out a hand and says "Cough it up."
  • Right Taunt: She pulls out a bag of items and rummages through it before putting it back.
  • Left Taunt: She takes a sign and places it down. It says "Weapons for sale! Cash only!

On-Screen Appearance[]

  • Anna walks out of her shop before it Teleports back to her original Location, entering her battle stance.

Idle Poses[]

  • She folds her arms.
  • She suppresses a giggle.

Victory Poses[]

  • She is flipping a coin up and down and then catches it before saying "Made a bit of coin, tee hee."
  • She takes a bag and throws it down before hitting on the bag of coin and leaning forward; much like her Awakening pose.
  • She twirls while saying "It's tough..." and then takes her dagger and points it forward while saying "...making a deal in the heat of battle."

Classic Mode Route: Profitable Gains[]

All opponents are against characters who have some sort of currency in their home franchise. All matches are Coin Battles with the requirements for a win increasing as players climb up the Classic Mode ladder.

Round Opponent Stage Music Notes References
1 Link
Young Link
Toon Link
Hyrule Castle 20 Coins Battle The Legend of Zeldauses rupees.
2 Villager
Villager
Isabelle
Smashville 20 Coins Battle Animal Crossing uses Bells.
3 Stylist
Joker
Beaumonde Arena 30 Coins Battle Style Savvy and Persona uses dollars and yen respectfully.
4 Cloud
Sephiroth
North Cave 40 Coins Final Fantasy uses Gil.
5 Pikachu
Jigglypuff
Mewtwo
Pichu
Charizard
Lucario
Greninja
Incineroar
Saffron City 70 Coins Pokemon uses P.
6 Inkling
Inkling
Crazy Dave
Moray Towers 80 Coins Plants vs Zombies uses coins and sun while Splatoon uses gold.
BONUS Race to the Finish!
FINAL Marth
Lucina

Roy
Chrom
Ike
Robin
Corrin
Byleth
Gran Mach Monastary 100 Coins Fire Emblem uses G.

In competitive play[]

To be added

Palette Swaps[]

Anna Palette (SSBI)
Red This version of Anna is a Super Smash Bros. original with combinations how Anna's appearances in pass Fire Emblem games.
Green Based on Anna's appearance in Fire Emblem: Thracia 776.
Purple Based on Caeda from the original Fire Emblem.
Grey Based on Celicia from Fire Emblem Gaiden and Fire Emblem Echoes: Shadows of Valentia.
Brown Based on Brigid from Fire Emblem: Genealogy of the Holy War and Fire Emblem: Thracia 776.
Pink Based on Aimee from Fire Emblem: Shadow Dragon and the Blade of Light.
Lavender Based on Deidre from Fire Emblem: Genealogy of the Holy War.
Orange Based on Lillina from Fire Emblem: The Blazing Blade.
Teal Based on Lyn from Fire Emblem: The Blazing Blade.
Yellow Based on Erika from Fire Emblem: The Sacred Stones.
Magenta Based on Micaiah from Fire Emblem: Radiant Dawn.
White Based on Azura from Fire Emblem Fates.

External links[]

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