Super Smash Bros. Infinite Wiki

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Super Smash Bros. Infinite Wiki
Super Smash Bros. Infinite Wiki
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Classic Mode (勝ちあがり乱闘 Survival Smash) is a single-player mode in Super Smash Bros. Infinite and Super Smash Bros. Infinite Beyond.

Super Smash Bros. Infinite Classic Mode Titles[]

Fighter Classic Mode Title Theme Final Boss
Mario Let's-a Go! Mario battles characters from popular Nintendo franchises. The penultimate battle is against Bowser Jr. and the Koopalings, much like how they are world bosses in the Super Mario series that lead up to the final boss, being Bowser. Much like in Melee's Adventure Mode, Bowser will transform into Giga Bowser upon defeat. Bowser

Giga Bowser

Donkey Kong Journey to New Donk City Donkey Kong and Diddy Kong take a trip to the city. They start in Kongo Jungle then take a plane to travel to various cities like Onett and Moray Towers before ending up in New Donk City Hall, where Master Hand and Crazy Hand are fought in its Omega form. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Link A Quest to Seal the Darkness All fighters have an "evil", "demon" or "darkness" theme, including Ganondorf and Dark Link. Ganon
Samus Another Planet, Another Bounty All battles take place in the Metroid stages and involves fighting characters that share similarities to the series' bosses. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Dark Samus The Great Poison Given Form Dark Samus battles protagonists while she is teamed up with their dark/evil/corrupted counterpart. The penultimate battle is a free-for-all against Samus and Ridley, likely a reference to Metroid Prime 3: Corruption.

The title is a reference to the Chozo's name for Phazon, which is what Dark Samus is made of.

Master Hand

Crazy Hand (Intensity 7.0 or higher)

Yoshi Jurassic Journey All fighters are reptilians. The penultimate battle is against a giant Bowser, a reference to his boss fights in the Yoshi's Island series. Rathalos
Kirby Gourmet Clash All fighters are infamous for their gluttony (Wario, for example) or have eating attacks (King Dedede) as a reference to the Gourmet Race subgame in Kirby Super Star.

At the start of each battle, Kirby and his opponent start at 35% damage and several Food items will spawn. Other food items, like Banana Peels and the Superspicy Curry, will also have a higher spawn rate during the route.

Marx
Fox Spaceborne Smash All fighters are associated with space or come from other planets. The penultimate battle is against Wolf on Venom, a reference to their battle in Star Fox 64 / Lylat Wars. Master Hand and Crazy Hand represent Andross in reference to his boss battle in Star Fox 64. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Pikachu I Choose You! All fighters are Pokémon characters on the Pokémon stages, with all item drops being Poké Balls.

The title is a reference to Ash Ketchum's catchphrase as well as the title to both the first episode of the Pokémon anime and the 20th movie.

Mewtwo

Master Hand

Luigi Luigi's Nightmares All fighters are creepy or scary characters as a reference to the Luigi's Mansion series and Luigi's "scaredy cat" nature. Dracula
Ness Home to Onett! Ness travels back home to Onett starting from Magicant, a reference to his Homesick status effect in EarthBound. It also refers to the ending of the game, where Ness travels back to Onett after defeating Giygas. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Ninten New Beginnings All matches are based on bosses found in the first Mother game. Mewtwo
Captain Falcon Up Close and Personal All fighters specialize in close combat or have no long-ranged attacks. Bowser

Giga Bowser

Black Shadow Darkness Countdown Every opponent is a sci-fi/space-themed opponent which is fought on a 1:00 time limit with 2 stocks for the opponent. Captain Falcon
Jigglypuff All Original, All 64 All fighters are the original 12 who all debuted in the original Super Smash Bros. and are fought in the original stages in a similar order to the 1P Game. The penultimate battle is a free-for-all against the three other unlockable characters. The final battle is against Giant Donkey Kong, recreating the unique battle in 1P Game (minus the teammates). Giant Donkey Kong
Peach No Damsel In Distress All fighters are her would-be kidnappers such as Bowser Jr. and the Koopalings, Donkey Kong, and Ganondorf. The penultimate battle is against her own captor, Bowser. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Daisy Sarasaland Represent! All fighters are princesses in their respective franchises.

The title references her kingdom of Sarasaland from Super Mario Land.

Master Hand

Crazy Hand (Intensity 7.0 or higher)

Bowser The Red One. Every Red One! All fighters are affiliated with the color red, with the penultimate boss being Rathalos. Mario

Metal Mario

Ice Climbers Duos For Days All fighters are iconic duos from their respective series, such as Link & Zelda and Ryu & Ken. Master Hand

Crazy Hand

Sheik Masquerade All fighters wear a mask or some form of headwear to conceal their identity. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Impa Midnight Bout Impa will fight characters that relate to being stealthy fitting with her nature as a member of the Sheikah tribe. The stages will also be night themed stages. Demon King Ganon
Zelda Wisdom Prevails All fighters are villains who are fought on The Legend of Zelda stages. The penultimate battle is against four Dark Links. Ganondorf

Ganon

Dr. Mario Colorful Treatment Plan All fighters are in red, blue, and yellow costumes as a reference to the three viruses: Fever, Chill, and Weird. The penultimate battle is against three Warios, a possible reference to his appearance in Dr. Mario 64. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Pichu Lightweight Fracas All fighters are lightweights. Some stages are also sky-based, including Skyloft and Pilotwings. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Falco Soar above the Darkness All fighters are "dark" characters, such as Dark Pit and Lucas in his Masked Man costume. Crazy Hand

Master Hand (Intensity 7.0 or higher)

Marth A Kingdom of Dragons All fighters are draconic characters and fought on fantasy-based stages from Fire Emblem and The Legend of Zelda. The route references Marth's dragon-slaying in his Fire Emblem games. Rathalos
Lucina A Path of Heroes All fighters are from the Fire Emblem series in reverse chronological order, a possible reference to Lucina time traveling to the past in Fire Emblem Awakening. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Young Link Hyrule Smash! All fighters, stages, and items are from The Legend of Zelda series. Ganon
Ganondorf Encroaching Darkness All fighters are the heroes of their own series. The penultimate battle is against Link and Zelda. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Mewtwo Psychic Control A series of battles where one of the opponents will ally with Mewtwo in the next battle. The teammates it gains are all characters who have been previously mind-controlled in their own games, such as Cloud (a reference to Sephiroth taking over his mind in Final Fantasy VII) and Ken (in his Violent Ken costume, a reference to him being brainwashed by M. Bison in Ultra Street Fighter II).

Pikachu will join Mewtwo in the final stage, a reference to the clone of Ash's Pikachu in Pokémon: The First Movie.

Master Hand

Crazy Hand (Intensity 7.0 or higher)

Roy A Journey of Swords All fighters are Swordsmen. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Chrom Fight as One The first battle is against Lucina on Arena Ferox, a reference to their duel in Fire Emblem Awakening. Afterward, the matches become Team Battles where Chrom's teammate alternates between Lucina and either male or female Robin. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Mr. Game & Watch A Long Legacy All fighters are classic characters on retro stages in reverse chronological order, starting on Dream Land GB with Kirby and ending with a Multi-Man of Mr. Game & Watches on Flat Zone X (the latter being a possible recreation to the final battle of Melee's All-Star Mode). Master Hand

Crazy Hand (Intensity 7.0 or higher)

Meta Knight Two Sides of the Same Coin All fights are free-for-alls against protagonists and their dark counterparts. The penultimate battle is against two Meta Knights in their Galacta Knight and Dark Meta Knight costumes.

The title refers to Meta Knight's tendency to both be an ally and an antagonist throughout the Kirby series.

Master Hand

Crazy Hand (Intensity 7.0 or higher)

Galacta Knight The Strongest Warrior Every fighter is an extremely strong or overpowered character within their home series with many of them having the power right off the bat. This is the same with Galacta Knight who was introduced as having immense strength and powers upon his debut. Kirby, King Dedede, Bandana Waddle Dee, followed by Meta Knight in a solo battle.
Pit Fighting for the Goddess! All fighters are analogous to the boss battles from Kid Icarus: Uprising (i.e. Ganondorf representing Magnus). Dark Pit will join Pit in the final stage. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Dark Pit Created Warriors All fighters are genetic clones or have been genetically enhanced. The penultimate battle is against Pit, who will then join Dark Pit in the final stage. Galleom
Zero Suit Samus Grapplers! Whips! Claws! All fighters are characters who have tether recoveries with their grapplers (Samus and Dark Samus), whips (Simon, Richter, and Ivysaur), and claws (Young Link and Toon Link). The exception to this is Little Mac, who is meant to represent "wires" as he is in his Wireframe palette swap. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Wario I'm-a Gonna Win! All fighters are those who use brute strength.

The title is a reference to Wario's catchphrase in Mario Kart 64.

Master Hand

Crazy Hand (Intensity 7.0 or higher)

Snake Weapons and Equipment OSP All fighters use projectile weapons and explosives. The penultimate battle is against another Snake, referencing his fight with Liquid Snake in Metal Gear Solid. The final round against Galleom is a reference to the Metal Gear machines.

The title references Snake's need to gain weapons and gear on the mission site, as OSP stands for "On-Site Procurement".

Galleom
Ike The Black-Clad Warriors All fighters are in their black palette swaps, a reference to his rivalry with The Black Knight. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Pokémon Trainer The Future Champion All fighters are Pokémon, with items disabled on all matches. The penultimate battle is against the opposite-gendered Pokémon Trainer. Mewtwo

Master Hand

Crazy Hand (Intensity 7.0 or higher)

Diddy Kong Hey, Little Buddy! Diddy is accompanied by a protagonist in each fight to battle their respective villain (i.e. Diddy and Mario vs. Bowser and Bowser Jr.), referencing the buddy system in the Donkey Kong Country series. The penultimate and final battles will have Donkey Kong as his ally. Master Hand

Crazy Hand

Dixie Kong Get Off My Tail All opponents are natural tail users which is a reference to her lack of one which she makes up for with her tail. Rathalos
Lucas Magic, Sacred Powers, and PSI! All fighters have some form of psychic or magical abilities. The penultimate battle is against Mewtwo, who is meant to represent Giegue from EarthBound Beginnings due to their visual similarities and psychic abilities. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Sonic At the Speed of Sound All fighters are references to either various Sonic the Hedgehog characters or the Sonic games in general. Some of his opponents also happen to be some of the fastest characters in the game. Master Hand

Crazy Hand (Intensity 7.0 or higher)

King Dedede Royal Rumble All fighters are characters with royal titles (Marth, the Hero-King), positions in royalty (Princesses Peach and Daisy), or royal-based monikers (Ganondorf, the King of Evil).

The route is a subtle joke, due to the fact that King Dedede supposedly gave himself the title instead of gaining it legitimately.

Master Hand

Crazy Hand (Intensity 7.0 or higher)

Olimar/Alph Planetary Explorer All fighters are those who are space travelers in their respective series. The penultimate battle is against Alph (or Olimar if the player is using Alph). Master Hand

Crazy Hand (Intensity 7.0 or higher)

Lucario Counter Encounters All fighters are characters with counterattacks. Master Hand

Crazy Hand (Intensity 7.0 or higher)

R.O.B. Unreadable Expressions All fighters have masks or appear to be expressionless or emotionless. Galleom
Toon Link The Teamwork of Courage All battles involve Toon Link teaming up with two other Toon Links, a reference to both Four Swords Adventures and Tri Force Heroes. The penultimate battle is against a giant Ganondorf. Ganon
Wolf Reunited Roster All fighters are characters that did not return for Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U. Galleom
Villager Mistake to Underestimate All fighters are those who appear unsuited for battle or unusual picks to appear in a fighting game. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Mega Man Variable Weapons System: Online! All fighters are based on some of the Robot Masters (i.e. Captain Falcon is meant to resemble Quick Man), with the penultimate boss being Galleom. The final battle is a reference to Dr. Wily and his Alien hologram from Mega Man 2. Dr. Mario

Mewtwo

Roll Cleanin' Up Messes Given Roll is a cleaning robot, every opponent is dirty, filthy, or known for being one of those two. Giant Inkling & Octoling
Wii Fit Trainer Aerobic Smash All fighters are overweight or physically unfit. Dr. Mario appears in all matches as their teammate. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Rosalina & Luma One Star after Another All fighters are from space or other planets. The penultimate battle is against Bowser, with Mario as her ally, as reference to the final battle in Super Mario Galaxy. Mario rejoins her in the final stage. Marx
Little Mac Friendly Sparring All fighters specialize in close-range combat. The penultimate battle is against Donkey Kong, referencing his secret boss battle in the Wii version of Punch-Out!!. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Greninja Your Turn, Greninja! All fighters are characters that represent a certain type (i.e. Bowser and Charizard for Fire-Types, Ness and Lucas for Psychic-Types, etc.). All battles take place on Pokémon Stadium and Pokémon Stadium 2 (except for the penultimate battle, which takes place on Kalos Pokémon League) as a reference to Gym Battles and the eventual encounter with the Elite Four. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Palutena A Little Divine Intervention All fighters come from games that are themed around religion and mythology, such as Simon, Richter, and Bayonetta. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Medusa Extinguish the Light Medusa fights characters that are holy or based on light in some way. Master Hand & Crazy Hand
Pac-Man Ageless Classic All fighters are classic and iconic characters in accordance to their original release date, similar to All-Star Smash. The boss of the route, Dracula, made his debut in 1986 with the first Castlevania, making him the oldest boss in the game. Dracula
Ms. Pac-Man Ladies Night Out All opponents are against male fighters with a female ally. Giga Bowser
Robin Thunder and Flames All rounds are against a pair of fighters who use fire and lightning attacks. The penultimate battle is against the opposite-gendered Robin, referencing the final battle against Grima in Fire Emblem Awakening. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Shulk Witness the Monando's Power All fighters represent one of Shulk's Monado Arts and are fought in their cycling order. The penultimate battle is against Mega Man who is representing the Monado Enchant Art, an art that allows Shulk's party to damage Mechon armor with normal weapons. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Bowser Jr./Koopalings Mama Peach, Where Are You? All fighters are princesses, some of which are teamed up with their love interest (or in Lucina's case, her father).

The title refers to Bowser Jr.'s debut in Super Mario Sunshine, where he kidnaps Peach believing she is his mother.

Master Hand

Crazy Hand (Intensity 7.0 or higher)

Duck Hunt Dog, Duck, and Zapper All fighters are animals or Mii Fighters in animal costumes. Rathalos
Ryu Seeking a Challenge All fighters are references to Street Fighter characters with their corresponding music playing in the background. All battles are one-on-one stamina fights on the Omega form of the stages. Ken joins Ryu in the final stage, in which the Hands are meant to represent M. Bison. The bonus stage is also placed earlier as a reference to the car-destroying minigame in Street Fighter II's single-player mode. Master Hand

Crazy Hand

Ken Red-Hot Rivalry All fighters are rivals to the main character of their respective games. The penultimate battle is against Ken's own rival, being Ryu. Crazy Hand

Master Hand (Intensity 7.0 or higher)

Cloud A Ride? Not Interested. All fights take place on a traveling vehicular stage with their corresponding fighter, a reference to Cloud's motion sickness. The title also features his catchphrase, "Not interested". Master Hand

Crazy Hand (Intensity 7.0 or higher)

Corrin Between White and Black All fighters alternate between black and white palette swaps, with black representing the Kingdom of Nohr, and white representing the Kingdom of Hoshido. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Bayonetta The Requiem of Fallen Wings All fighters are winged. The final battle against a Giant Palutena references her final battle against Jubileus in the first Bayonetta.

The title is a reference to the epilogue of Bayonetta, "Requiem"

Giant Palutena
Jeanne Thirst for Revenge Jeanne partners up with characters who have been forcibly taken to fight against their aggressors. This mirrors Jeanne's brainwashing by Balder in the first Bayonetta and then kidnapped by the demons in Bayonetta 2. Bayonetta
Inkling An Inkredible Journey All fighter and stage combinations represent one of the possible colors an Inkling can have in a Turf War or Ranked Battle (i.e. a pink Greninja on Magicant). Marx is used for the final stage as he is multi-colored. Marx
Octoling OctoPARTAY Player fights against eight opponents in waves of 1 against 4. Sephiroth x8
Ridley It Can't Be! Space Pirates! All fighters are spaceship pilots.

The title refers to Ridley's title as the leader of the Space Pirates.

Master Hand

Crazy Hand (Intensity 7.0 or higher)

Simon Smash-vania All fighters represent the bosses from the Castlevania series, with the penultimate battle being against Richter. Dracula
Richter Smash Echoes All fighters are Echo Fighters. Dracula
King K. Rool Super Heavyweight Class All fighters are heavyweights. Galleom
Isabelle Best in Show All fighters are female, with the exception of Popo allied with Nana and the final bosses. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Incineroar Burning Pro Wrestling Spirit! All battles takes place in the Boxing Ring stage and are against characters with wrestling moves such as Bowser's Flying Slam. The penultimate battle is against another Incineroar. Greninja will join as an ally in the final stage. Master Hand

Crazy Hand

Piranha Plant New Bloom All fighters are the base game newcomers in order of reveal. The stages also reference the locations in their reveal trailers. Rathalos
Joker Shadows All fighters are in their dark costumes, representing the Shadow enemies in the Persona series. After the first fight, these opponents will become his allies and their costumes will change to a lighter variant, a reference to the protagonists' ability in the Persona series to acquire Personas after defeating them in battle. The final stage takes place on the Omega form of Mementos as a reference to the final battle against Yaldaboath in Persona 5. Master Hand

Crazy Hand (Intensity 7.0 or higher)

Hero A History of Heroism All battles are Stamina matches and all opponents (except for the final stage) are tiny, as a reference to the typical progression in a Dragon Quest game. The fourth round is against Rathalos who is meant to represent a mid-boss. Four of the rounds are against each of the playable Heroes.

The final stage references Dragonlord, the main antagonist of the original Dragon Quest.

Robin

Giant Charizard

Banjo & Kazooie Perfect Partners All fighters are iconic duos similar to the Ice Climbers' route, with the stage and music combinations meant to represent the worlds from Banjo-Kazooie. The penultimate battle is against Donkey Kong and Diddy Kong, who also starred in games developed by Rare. Master Hand

Crazy Hand

Terry The King of Smash All battles are one-on-three stamina fights based on the 3-on-3 matches of The King of Fighters series. The teams are made up of fighters who are either from the same series or who share a similar theme. The final battle likely references the SNK vs. Capcom series. Ryu

Ken

Terry

Rock
Byleth A Heroic Legacy All fighters are from the Fire Emblem series, fought in chronological order, and every battle is a Stamina match. The penultimate battle is against three Byleths in their palette swaps that represent the house leaders in Three Houses. Marth, Roy, Ike, Robin, and Corrin all join Byleth in the final stage. Master Hand

Crazy Hand

Min Min ARMS at the Ready All fighters represent the characters from ARMS with their corresponding music playing in the background. Galleom
Steve Journey to the Far Lands All fighters represent different hostile mobs from Minecraft. With the exception of the second and sixth rounds, all battles are Stamina matches. Giant Ridley

2 Tiny Endermans

Sephiroth The Chosen Ones All opponents are the Classic Mode bosses, a reference to the fact that Sephiroth is a final boss himself. Master Hand

Crazy Hand

Pyra / Mythra Shared Destinies Since Pyra and Mythra can transform into each other, their route consists of fighters with similarities or are the same character. Master Hand & Crazy Hand
Kazuya Fighting Fists with Fists Kazuya's route features opponents that, like him, specialize in hand-to-hand combat. Kazuya & Metal Kazuya
Kazuya Dad Issues All opponents are characters who have had bad interactions, or, outright battles with their fathers. Kazuya
& Heihachi
Sora The Light that Clears the Darkness Sora's opponents are analogous to various antagonists featured in his home series. This theme is further reinforced by Rounds 1 through 6 being Stamina Mode battles Master Hand & Crazy Hand
Isaac The Power of Friendship Players team up with two other allies to defeat an opponent based on a Golden Sun boss. Giant Ridley and Charizard
Bandana Waddle Helper to Hero Opponents are characters transition from a generic character to that of an unique and personal one. Marx
Waluigi Waluigi’s the Best! Every opponent had a non-playable role in past Smash games. Master Hand & Crazy Hand
Crash A Crash-ic Adventure! Boss fights from the first Crash Bandicoot game, with the final round referencing the final bosses from Crash Bandicoot 2 and 3 as well. Yellow Dr. Mario and tiny red Meta Knight
Stylist Fashion Victim Opponents are a sequence of fighters with questionable fashion choices, including weird accessories and color palettes. Dracula
Ashley Double, Double, Toil and Trouble Opponents come in a pair to reflect how Ashley & Red also fight together. In addition, the opponents all have a magical aspect (or something related to as such) to them much like Ashley. Master Hand & Crazy Hand
Barista Rhythm Melodies Battles are situation around a particular musical style such as classical, rock, and so on. Galleom
Jill My Last Escape Battles are on a 2:00 time limit as a reference to the timed escape missions in Resident Evil. Nemesis
Leon Survive the Horror Battles are against gigantic opponents as a reference to the monstrous enemies he had to fight. Giant Dr. Mario
Takamaru Swords & Ninjas Opponents are against Swordfighter and ninjas. Marx
Grovyle & Celebi Back to the Past Opponents are all characters who have traveled back in time. In addition, the stages are set to stage morph and include those within the same series, unless not applicable, to simulate “time travel”. Master Hand & Crazy Hand
DJ Octavio Mech-tacular Performance All opponents are characters who, at one point in time, piloted a giant mech or there were allusions that they did in their home series.​ Giant Dr. Eggman
Reimu Radiance of Chromatic Cross Stamina battles against projectile-heavy females who mainly utilize their projectile attacks. Stages are also traveling or transformative stages.​ Bayonetta
Officer Howard Legion Assault Opponents are based on enemies found in AstralChain; in particular Chimeras. Stages are also based techno/sci-fi themes.​ Rathalos
Dr. Eggman Blue Blur Battle Dr. Eggman's opponents are against characters who are blue, a reference to his nemesis, Sonic. Sonic & Mii Gunner (Tails Outfit)
Marin The Ocean Maiden All opponents are against fantasy-based characters in a seaside setting which is a reference to the ocean-focused theme of Link's Awakening. Also, every character comes equipped with one item from Legend of Zelda from the start of the match. Link
Crazy Dave Smash vs Zombies All opponents are against the Zombie Villager on Omega stages with allies that can`t move which represent Plants. Giant Zombie
Sami Smash Wars Advance All opponents are based on the COs from Advance Wars. Omega forms represent actual warzones. Master Hand
Iori Shatter Expectations Iori's Classic Mode is a continued reference to Terry's which is based on King of Fighters.
Anna Profitable Gains All opponents are against male fighters with a female ally. Marth, Lucina, Roy, Chrom, Ike, Robin, Corrin, Byleth
King Boo From the Grave Villainous characters who have died or passed into a death equivalent state but were later revived. Dracula
Zagreus Escape from Hades Every battle is modeled after boss battles in Hades. Hades
Phoenix On the Defense All opponents are enemies who have done wrong to the opponents with Phoenix defending them. For this reason, they cannot attack but stand still. Them getting KOd results in a loss. Mario & Peach
Sakura Against the Demon Council Each round includes a female character as an ally to represent Sakura forming her combat revenue in Smash Ganondorf, Demon King Ganon
Agumon Digimon, Digital Monsters All fighters are monster-like in appearance. In addition, they first fight against a Tiny version, than a medium sized version, and then a Giant to reference the stages of Digivolution. Pikachu, Pichu, and Pikachu (Pikachu Libre)
Sol Heaven or Hell Opponents are based on both heavenly and infernal properties. Matches are stamina matches at 150% with normal gravity to mimic the way Guilty Gear is played. All stages are Omega forms. Justice
Lara Protect the Relics All the matches are based in locations that aretomb/ruin/dungeon-like with opponents who seem the kind to steal from said ruins. Master Hand & Crazy Hand
Lloyd Journey of Rejuvination This classic mode focuses on Lloyd fighting Summon Spirits which were required in order to gain the Material Blade. Link & Young Link
Geno Star-Sent Savior Classic mode is based on the series of events that transpired in Super Mario RPG. Giant Sephiroth
Ratchet & Clank The TRUE All-Stars Battle Royale All fighters are those found on Sony Playstation consoles. Crash
Red Meanie Greenies All of the opponents are green variations of fighters except for Yoshi on stages that have wall-off blast zones. Green Kirby
Ahri Invasion of Runeterra Every opponent is based on a character archetype found in League of Legends. Rathalos
Nightmare Stories of Souls Each character has been a guest fighter in the SoulCalibur series before. Each fight is an Omega form stamina matches. Takamaru
Doom Slayer Rip & Tear Every opponent is based on a dark, demonic-like creature with every opponent being giant-sized versions of themselves. Giga Bowser
Noah/Mio Opposing Factions, Come Together Noah and Mio were once enemies turned allies. All fighters share a common relationship. Rugal Bernstein
2B Become as Gods All opponents are either mechanical in nature or, to an extent, metallic like in nature. Galleon

Super Smash Bros. Infinite Beyond Classic Mode Titles[]

Fighter Classic Mode Title Theme Final Boss
Master Hand Settle it in Smash All opponents are based on characters who either were the first characters to be revealed in 64, Melee, Brawl, 4, Ultimate, and Infinite as well as particulary important characters such as Mii Fighters and DKL fighters. Giant Master Hand and Mii Brawler whose appearance is modeled on Super Smash Bros. creator and director, Masahiro Sakurai.
Saki Punishing Pixels All opponents are characters who debuted or appeared in games on the Nintendo 64, the system Sin & Punishment was first released on. Master Hand
Gholdengo Go for the Gold! All opponents are character that has a gold-themed palette swap. Giant Kazuya
Louie Battle Connoisseur This is one of those story-based classic modes, with the overarching plot being Louie wanting to collect food to make the ultimate dish, with the ingredients being based on fighters who are based off animals that are used as ingredients before fighting some picky eaters wanting to steal the dish he created. Deviljho
Shadow The Ultimate Lifeform Shadow faces powerful opponents who have all obtained the ultimate form of their power in some way, shape, or form. Master Hand & Crazy Hand
Krystal Dinosaur Planet Opponents are based on games that were originally from another game that was known by another name. This is a reference to how Star Fox Adventures was known as Dinosaur Planet before being rebranded. Fox & [[Falco (Super Smash Bros. Infinite)|Falco]
Master Chief Hold the Line Opponents are based on the mascots of their respective companies. Mario
Mii Mage Of Might and Magic Mii Mage's Classic Mode is a unique one: the Mii Mage starts with the default Specials, but after the 2nd and 4th battles of the route, your kit gets replaced with the 2nd and 3rd set of Specials that can be picked from the Mii Mage's spells. Against the Final Boss of the route, you have two Mii Mage allies, both having an unused set of Specials, to aid you. Giygas
Mii Athlete Don't Miss Leg Day All opponents are based on athletic themes or characters who routinely participate in sporting-like activities. Giant Wii Fit Trainer
Shantae The Seven Seas Every stage has a water element along with opponents that either have a tropical, sea, or pirate theme. Every battle is a Stamina match. Mii Swordfighter (Pirate Costume)
Squid Sisters Idols on Parade All characters come from games that utilize music or fashion in some way and are females. DJ Octavio
Toad In Another Castle The iconic line uttered by toad in Super Mario, Toad's Classic Mode consists of Toad fighting against those who kidnap princesses, with said princesses as his ally. Darkside (with an Reimu ally)
Sub-Zero Flawless Victory Sub-Zero's battles are all on Omega variants with Stamina Matches and each opponent is based on a particualr character from the Mortal Kombat series. The Classic Mode mimics the Mortal Kombat Arcade Mode aka Mortal Kombat Ladder. With a Mirror Match and Team Match near the end. Kazuya & Dracula
Klonoa Cross Battles Klonoa's opponents are a collection of Capcom fighters while teamed up with a Namco fighter referencing the game series Project X Zone which Klonoa was a part of back when it was Namco x Capcom. Mega Man
Sans Seven Human SOULS Sans's battles replicate the nature of the seven SOULS in the underground. Marx
Mike Jones Retro Adventure Opponents fought in this Classic Mode are from characters who first appeared in videos games during the Nintendo Entertainment System and older era aka retro. Mario, Donkey Kong, Link, & Samus
Morrigan Crossing Over Two Worlds All characters are three on "three" battles based on characters that appear from various companies and studios which is a reference to Marvel vs Capcom series which is something Morrigan has a constant presence in. Mega Man, Jill, & Ryu
Alear Emblems Engaged Opponent are based on villains from various franchises and partnered up with a red-palette Fire Emblem character that is based on a Dark Emblem found in Fire Emblem Engage. Nightmare & Ike
Rayman Ray of Dreams The battles in this Classic Mode reflects the progress in the first Rayman game. Giant Black Shadow
Team Fortress Capture the Flag A combination of the TF2 Mercs not playable in the game and the popular game mode "Capture the Flag", Team Fortress is constantly accompanied by a small red or blue R.O.B. representing the briefcase. All enemies will be red or blue to contrast with Team Fortress's selected alt. Team Fortress
Black Mage The Final Fantasy All battles are 3 on 3 battles with the enemies being the same and based on enemies found in the first three Final Fantasy games. The player is teamed up with two other characters who fulfill certain classes found in the Final Fantasy series. Behemoth

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