Classic Mode (勝ちあがり乱闘 Survival Smash) is a single-player mode in Super Smash Bros. Infinite and Super Smash Bros. Infinite Beyond.
Super Smash Bros. Infinite Classic Mode Titles[]
Fighter | Classic Mode Title | Theme | Final Boss |
---|---|---|---|
Mario | Let's-a Go! | Mario battles characters from popular Nintendo franchises. The penultimate battle is against Bowser Jr. and the Koopalings, much like how they are world bosses in the Super Mario series that lead up to the final boss, being Bowser. Much like in Melee's Adventure Mode, Bowser will transform into Giga Bowser upon defeat. | Bowser
Giga Bowser |
Donkey Kong | Journey to New Donk City | Donkey Kong and Diddy Kong take a trip to the city. They start in Kongo Jungle then take a plane to travel to various cities like Onett and Moray Towers before ending up in New Donk City Hall, where Master Hand and Crazy Hand are fought in its Omega form. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Link | A Quest to Seal the Darkness | All fighters have an "evil", "demon" or "darkness" theme, including Ganondorf and Dark Link. | Ganon |
Samus | Another Planet, Another Bounty | All battles take place in the Metroid stages and involves fighting characters that share similarities to the series' bosses. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Dark Samus | The Great Poison Given Form | Dark Samus battles protagonists while she is teamed up with their dark/evil/corrupted counterpart. The penultimate battle is a free-for-all against Samus and Ridley, likely a reference to Metroid Prime 3: Corruption.
The title is a reference to the Chozo's name for Phazon, which is what Dark Samus is made of. |
Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Yoshi | Jurassic Journey | All fighters are reptilians. The penultimate battle is against a giant Bowser, a reference to his boss fights in the Yoshi's Island series. | Rathalos |
Kirby | Gourmet Clash | All fighters are infamous for their gluttony (Wario, for example) or have eating attacks (King Dedede) as a reference to the Gourmet Race subgame in Kirby Super Star.
At the start of each battle, Kirby and his opponent start at 35% damage and several Food items will spawn. Other food items, like Banana Peels and the Superspicy Curry, will also have a higher spawn rate during the route. |
Marx |
Fox | Spaceborne Smash | All fighters are associated with space or come from other planets. The penultimate battle is against Wolf on Venom, a reference to their battle in Star Fox 64 / Lylat Wars. Master Hand and Crazy Hand represent Andross in reference to his boss battle in Star Fox 64. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Pikachu | I Choose You! | All fighters are Pokémon characters on the Pokémon stages, with all item drops being Poké Balls.
The title is a reference to Ash Ketchum's catchphrase as well as the title to both the first episode of the Pokémon anime and the 20th movie. |
Mewtwo
Master Hand |
Luigi | Luigi's Nightmares | All fighters are creepy or scary characters as a reference to the Luigi's Mansion series and Luigi's "scaredy cat" nature. | Dracula |
Ness | Home to Onett! | Ness travels back home to Onett starting from Magicant, a reference to his Homesick status effect in EarthBound. It also refers to the ending of the game, where Ness travels back to Onett after defeating Giygas. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Ninten | New Beginnings | All matches are based on bosses found in the first Mother game. | Mewtwo |
Captain Falcon | Up Close and Personal | All fighters specialize in close combat or have no long-ranged attacks. | Bowser
Giga Bowser |
Black Shadow | Darkness Countdown | Every opponent is a sci-fi/space-themed opponent which is fought on a 1:00 time limit with 2 stocks for the opponent. | Captain Falcon |
Jigglypuff | All Original, All 64 | All fighters are the original 12 who all debuted in the original Super Smash Bros. and are fought in the original stages in a similar order to the 1P Game. The penultimate battle is a free-for-all against the three other unlockable characters. The final battle is against Giant Donkey Kong, recreating the unique battle in 1P Game (minus the teammates). | Giant Donkey Kong |
Peach | No Damsel In Distress | All fighters are her would-be kidnappers such as Bowser Jr. and the Koopalings, Donkey Kong, and Ganondorf. The penultimate battle is against her own captor, Bowser. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Daisy | Sarasaland Represent! | All fighters are princesses in their respective franchises.
The title references her kingdom of Sarasaland from Super Mario Land. |
Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Bowser | The Red One. Every Red One! | All fighters are affiliated with the color red, with the penultimate boss being Rathalos. | Mario
Metal Mario |
Ice Climbers | Duos For Days | All fighters are iconic duos from their respective series, such as Link & Zelda and Ryu & Ken. | Master Hand
Crazy Hand |
Sheik | Masquerade | All fighters wear a mask or some form of headwear to conceal their identity. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Impa | Midnight Bout | Impa will fight characters that relate to being stealthy fitting with her nature as a member of the Sheikah tribe. The stages will also be night themed stages. | Demon King Ganon |
Zelda | Wisdom Prevails | All fighters are villains who are fought on The Legend of Zelda stages. The penultimate battle is against four Dark Links. | Ganondorf
Ganon |
Dr. Mario | Colorful Treatment Plan | All fighters are in red, blue, and yellow costumes as a reference to the three viruses: Fever, Chill, and Weird. The penultimate battle is against three Warios, a possible reference to his appearance in Dr. Mario 64. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Pichu | Lightweight Fracas | All fighters are lightweights. Some stages are also sky-based, including Skyloft and Pilotwings. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Falco | Soar above the Darkness | All fighters are "dark" characters, such as Dark Pit and Lucas in his Masked Man costume. | Crazy Hand
Master Hand (Intensity 7.0 or higher) |
Marth | A Kingdom of Dragons | All fighters are draconic characters and fought on fantasy-based stages from Fire Emblem and The Legend of Zelda. The route references Marth's dragon-slaying in his Fire Emblem games. | Rathalos |
Lucina | A Path of Heroes | All fighters are from the Fire Emblem series in reverse chronological order, a possible reference to Lucina time traveling to the past in Fire Emblem Awakening. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Young Link | Hyrule Smash! | All fighters, stages, and items are from The Legend of Zelda series. | Ganon |
Ganondorf | Encroaching Darkness | All fighters are the heroes of their own series. The penultimate battle is against Link and Zelda. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Mewtwo | Psychic Control | A series of battles where one of the opponents will ally with Mewtwo in the next battle. The teammates it gains are all characters who have been previously mind-controlled in their own games, such as Cloud (a reference to Sephiroth taking over his mind in Final Fantasy VII) and Ken (in his Violent Ken costume, a reference to him being brainwashed by M. Bison in Ultra Street Fighter II).
Pikachu will join Mewtwo in the final stage, a reference to the clone of Ash's Pikachu in Pokémon: The First Movie. |
Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Roy | A Journey of Swords | All fighters are Swordsmen. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Chrom | Fight as One | The first battle is against Lucina on Arena Ferox, a reference to their duel in Fire Emblem Awakening. Afterward, the matches become Team Battles where Chrom's teammate alternates between Lucina and either male or female Robin. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Mr. Game & Watch | A Long Legacy | All fighters are classic characters on retro stages in reverse chronological order, starting on Dream Land GB with Kirby and ending with a Multi-Man of Mr. Game & Watches on Flat Zone X (the latter being a possible recreation to the final battle of Melee's All-Star Mode). | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Meta Knight | Two Sides of the Same Coin | All fights are free-for-alls against protagonists and their dark counterparts. The penultimate battle is against two Meta Knights in their Galacta Knight and Dark Meta Knight costumes.
The title refers to Meta Knight's tendency to both be an ally and an antagonist throughout the Kirby series. |
Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Galacta Knight | The Strongest Warrior | Every fighter is an extremely strong or overpowered character within their home series with many of them having the power right off the bat. This is the same with Galacta Knight who was introduced as having immense strength and powers upon his debut. | Kirby, King Dedede, Bandana Waddle Dee, followed by Meta Knight in a solo battle. |
Pit | Fighting for the Goddess! | All fighters are analogous to the boss battles from Kid Icarus: Uprising (i.e. Ganondorf representing Magnus). Dark Pit will join Pit in the final stage. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Dark Pit | Created Warriors | All fighters are genetic clones or have been genetically enhanced. The penultimate battle is against Pit, who will then join Dark Pit in the final stage. | Galleom |
Zero Suit Samus | Grapplers! Whips! Claws! | All fighters are characters who have tether recoveries with their grapplers (Samus and Dark Samus), whips (Simon, Richter, and Ivysaur), and claws (Young Link and Toon Link). The exception to this is Little Mac, who is meant to represent "wires" as he is in his Wireframe palette swap. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Wario | I'm-a Gonna Win! | All fighters are those who use brute strength.
The title is a reference to Wario's catchphrase in Mario Kart 64. |
Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Snake | Weapons and Equipment OSP | All fighters use projectile weapons and explosives. The penultimate battle is against another Snake, referencing his fight with Liquid Snake in Metal Gear Solid. The final round against Galleom is a reference to the Metal Gear machines.
The title references Snake's need to gain weapons and gear on the mission site, as OSP stands for "On-Site Procurement". |
Galleom |
Ike | The Black-Clad Warriors | All fighters are in their black palette swaps, a reference to his rivalry with The Black Knight. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Pokémon Trainer | The Future Champion | All fighters are Pokémon, with items disabled on all matches. The penultimate battle is against the opposite-gendered Pokémon Trainer. | Mewtwo
Master Hand Crazy Hand (Intensity 7.0 or higher) |
Diddy Kong | Hey, Little Buddy! | Diddy is accompanied by a protagonist in each fight to battle their respective villain (i.e. Diddy and Mario vs. Bowser and Bowser Jr.), referencing the buddy system in the Donkey Kong Country series. The penultimate and final battles will have Donkey Kong as his ally. | Master Hand
Crazy Hand |
Dixie Kong | Get Off My Tail | All opponents are natural tail users which is a reference to her lack of one which she makes up for with her tail. | Rathalos |
Lucas | Magic, Sacred Powers, and PSI! | All fighters have some form of psychic or magical abilities. The penultimate battle is against Mewtwo, who is meant to represent Giegue from EarthBound Beginnings due to their visual similarities and psychic abilities. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Sonic | At the Speed of Sound | All fighters are references to either various Sonic the Hedgehog characters or the Sonic games in general. Some of his opponents also happen to be some of the fastest characters in the game. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
King Dedede | Royal Rumble | All fighters are characters with royal titles (Marth, the Hero-King), positions in royalty (Princesses Peach and Daisy), or royal-based monikers (Ganondorf, the King of Evil).
The route is a subtle joke, due to the fact that King Dedede supposedly gave himself the title instead of gaining it legitimately. |
Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Olimar/Alph | Planetary Explorer | All fighters are those who are space travelers in their respective series. The penultimate battle is against Alph (or Olimar if the player is using Alph). | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Lucario | Counter Encounters | All fighters are characters with counterattacks. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
R.O.B. | Unreadable Expressions | All fighters have masks or appear to be expressionless or emotionless. | Galleom |
Toon Link | The Teamwork of Courage | All battles involve Toon Link teaming up with two other Toon Links, a reference to both Four Swords Adventures and Tri Force Heroes. The penultimate battle is against a giant Ganondorf. | Ganon |
Wolf | Reunited Roster | All fighters are characters that did not return for Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U. | Galleom |
Villager | Mistake to Underestimate | All fighters are those who appear unsuited for battle or unusual picks to appear in a fighting game. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Mega Man | Variable Weapons System: Online! | All fighters are based on some of the Robot Masters (i.e. Captain Falcon is meant to resemble Quick Man), with the penultimate boss being Galleom. The final battle is a reference to Dr. Wily and his Alien hologram from Mega Man 2. | Dr. Mario
Mewtwo |
Roll | Cleanin' Up Messes | Given Roll is a cleaning robot, every opponent is dirty, filthy, or known for being one of those two. | Giant Inkling & Octoling |
Wii Fit Trainer | Aerobic Smash | All fighters are overweight or physically unfit. Dr. Mario appears in all matches as their teammate. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Rosalina & Luma | One Star after Another | All fighters are from space or other planets. The penultimate battle is against Bowser, with Mario as her ally, as reference to the final battle in Super Mario Galaxy. Mario rejoins her in the final stage. | Marx |
Little Mac | Friendly Sparring | All fighters specialize in close-range combat. The penultimate battle is against Donkey Kong, referencing his secret boss battle in the Wii version of Punch-Out!!. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Greninja | Your Turn, Greninja! | All fighters are characters that represent a certain type (i.e. Bowser and Charizard for Fire-Types, Ness and Lucas for Psychic-Types, etc.). All battles take place on Pokémon Stadium and Pokémon Stadium 2 (except for the penultimate battle, which takes place on Kalos Pokémon League) as a reference to Gym Battles and the eventual encounter with the Elite Four. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Palutena | A Little Divine Intervention | All fighters come from games that are themed around religion and mythology, such as Simon, Richter, and Bayonetta. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Medusa | Extinguish the Light | Medusa fights characters that are holy or based on light in some way. | Master Hand & Crazy Hand |
Pac-Man | Ageless Classic | All fighters are classic and iconic characters in accordance to their original release date, similar to All-Star Smash. The boss of the route, Dracula, made his debut in 1986 with the first Castlevania, making him the oldest boss in the game. | Dracula |
Ms. Pac-Man | Ladies Night Out | All opponents are against male fighters with a female ally. | Giga Bowser |
Robin | Thunder and Flames | All rounds are against a pair of fighters who use fire and lightning attacks. The penultimate battle is against the opposite-gendered Robin, referencing the final battle against Grima in Fire Emblem Awakening. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Shulk | Witness the Monando's Power | All fighters represent one of Shulk's Monado Arts and are fought in their cycling order. The penultimate battle is against Mega Man who is representing the Monado Enchant Art, an art that allows Shulk's party to damage Mechon armor with normal weapons. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Bowser Jr./Koopalings | Mama Peach, Where Are You? | All fighters are princesses, some of which are teamed up with their love interest (or in Lucina's case, her father).
The title refers to Bowser Jr.'s debut in Super Mario Sunshine, where he kidnaps Peach believing she is his mother. |
Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Duck Hunt | Dog, Duck, and Zapper | All fighters are animals or Mii Fighters in animal costumes. | Rathalos |
Ryu | Seeking a Challenge | All fighters are references to Street Fighter characters with their corresponding music playing in the background. All battles are one-on-one stamina fights on the Omega form of the stages. Ken joins Ryu in the final stage, in which the Hands are meant to represent M. Bison. The bonus stage is also placed earlier as a reference to the car-destroying minigame in Street Fighter II's single-player mode. | Master Hand
Crazy Hand |
Ken | Red-Hot Rivalry | All fighters are rivals to the main character of their respective games. The penultimate battle is against Ken's own rival, being Ryu. | Crazy Hand
Master Hand (Intensity 7.0 or higher) |
Cloud | A Ride? Not Interested. | All fights take place on a traveling vehicular stage with their corresponding fighter, a reference to Cloud's motion sickness. The title also features his catchphrase, "Not interested". | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Corrin | Between White and Black | All fighters alternate between black and white palette swaps, with black representing the Kingdom of Nohr, and white representing the Kingdom of Hoshido. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Bayonetta | The Requiem of Fallen Wings | All fighters are winged. The final battle against a Giant Palutena references her final battle against Jubileus in the first Bayonetta.
The title is a reference to the epilogue of Bayonetta, "Requiem" |
Giant Palutena |
Jeanne | Thirst for Revenge | Jeanne partners up with characters who have been forcibly taken to fight against their aggressors. This mirrors Jeanne's brainwashing by Balder in the first Bayonetta and then kidnapped by the demons in Bayonetta 2. | Bayonetta |
Inkling | An Inkredible Journey | All fighter and stage combinations represent one of the possible colors an Inkling can have in a Turf War or Ranked Battle (i.e. a pink Greninja on Magicant). Marx is used for the final stage as he is multi-colored. | Marx |
Octoling | OctoPARTAY | Player fights against eight opponents in waves of 1 against 4. | Sephiroth x8 |
Ridley | It Can't Be! Space Pirates! | All fighters are spaceship pilots.
The title refers to Ridley's title as the leader of the Space Pirates. |
Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Simon | Smash-vania | All fighters represent the bosses from the Castlevania series, with the penultimate battle being against Richter. | Dracula |
Richter | Smash Echoes | All fighters are Echo Fighters. | Dracula |
King K. Rool | Super Heavyweight Class | All fighters are heavyweights. | Galleom |
Isabelle | Best in Show | All fighters are female, with the exception of Popo allied with Nana and the final bosses. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Incineroar | Burning Pro Wrestling Spirit! | All battles takes place in the Boxing Ring stage and are against characters with wrestling moves such as Bowser's Flying Slam. The penultimate battle is against another Incineroar. Greninja will join as an ally in the final stage. | Master Hand
Crazy Hand |
Piranha Plant | New Bloom | All fighters are the base game newcomers in order of reveal. The stages also reference the locations in their reveal trailers. | Rathalos |
Joker | Shadows | All fighters are in their dark costumes, representing the Shadow enemies in the Persona series. After the first fight, these opponents will become his allies and their costumes will change to a lighter variant, a reference to the protagonists' ability in the Persona series to acquire Personas after defeating them in battle. The final stage takes place on the Omega form of Mementos as a reference to the final battle against Yaldaboath in Persona 5. | Master Hand
Crazy Hand (Intensity 7.0 or higher) |
Hero | A History of Heroism | All battles are Stamina matches and all opponents (except for the final stage) are tiny, as a reference to the typical progression in a Dragon Quest game. The fourth round is against Rathalos who is meant to represent a mid-boss. Four of the rounds are against each of the playable Heroes.
The final stage references Dragonlord, the main antagonist of the original Dragon Quest. |
Robin
Giant Charizard |
Banjo & Kazooie | Perfect Partners | All fighters are iconic duos similar to the Ice Climbers' route, with the stage and music combinations meant to represent the worlds from Banjo-Kazooie. The penultimate battle is against Donkey Kong and Diddy Kong, who also starred in games developed by Rare. | Master Hand
Crazy Hand |
Terry | The King of Smash | All battles are one-on-three stamina fights based on the 3-on-3 matches of The King of Fighters series. The teams are made up of fighters who are either from the same series or who share a similar theme. The final battle likely references the SNK vs. Capcom series. | Ryu
Ken Terry |
Rock | |||
Byleth | A Heroic Legacy | All fighters are from the Fire Emblem series, fought in chronological order, and every battle is a Stamina match. The penultimate battle is against three Byleths in their palette swaps that represent the house leaders in Three Houses. Marth, Roy, Ike, Robin, and Corrin all join Byleth in the final stage. | Master Hand
Crazy Hand |
Min Min | ARMS at the Ready | All fighters represent the characters from ARMS with their corresponding music playing in the background. | Galleom |
Steve | Journey to the Far Lands | All fighters represent different hostile mobs from Minecraft. With the exception of the second and sixth rounds, all battles are Stamina matches. | Giant Ridley
2 Tiny Endermans |
Sephiroth | The Chosen Ones | All opponents are the Classic Mode bosses, a reference to the fact that Sephiroth is a final boss himself. | Master Hand
Crazy Hand |
Pyra / Mythra | Shared Destinies | Since Pyra and Mythra can transform into each other, their route consists of fighters with similarities or are the same character. | Master Hand & Crazy Hand |
Kazuya | Fighting Fists with Fists | Kazuya's route features opponents that, like him, specialize in hand-to-hand combat. | Kazuya & Metal Kazuya |
Kazuya | Dad Issues | All opponents are characters who have had bad interactions, or, outright battles with their fathers. | Kazuya
& Heihachi
|
Sora | The Light that Clears the Darkness | Sora's opponents are analogous to various antagonists featured in his home series. This theme is further reinforced by Rounds 1 through 6 being Stamina Mode battles | Master Hand & Crazy Hand |
Isaac | The Power of Friendship | Players team up with two other allies to defeat an opponent based on a Golden Sun boss. | Giant Ridley and Charizard |
Bandana Waddle | Helper to Hero | Opponents are characters transition from a generic character to that of an unique and personal one. | Marx |
Waluigi | Waluigi’s the Best! | Every opponent had a non-playable role in past Smash games. | Master Hand & Crazy Hand |
Crash | A Crash-ic Adventure! | Boss fights from the first Crash Bandicoot game, with the final round referencing the final bosses from Crash Bandicoot 2 and 3 as well. | Yellow Dr. Mario and tiny red Meta Knight |
Stylist | Fashion Victim | Opponents are a sequence of fighters with questionable fashion choices, including weird accessories and color palettes. | Dracula |
Ashley | Double, Double, Toil and Trouble | Opponents come in a pair to reflect how Ashley & Red also fight together. In addition, the opponents all have a magical aspect (or something related to as such) to them much like Ashley. | Master Hand & Crazy Hand |
Barista | Rhythm Melodies | Battles are situation around a particular musical style such as classical, rock, and so on. | Galleom |
Jill | My Last Escape | Battles are on a 2:00 time limit as a reference to the timed escape missions in Resident Evil. | Nemesis |
Leon | Survive the Horror | Battles are against gigantic opponents as a reference to the monstrous enemies he had to fight. | Giant Dr. Mario |
Takamaru | Swords & Ninjas | Opponents are against Swordfighter and ninjas. | Marx |
Grovyle & Celebi | Back to the Past | Opponents are all characters who have traveled back in time. In addition, the stages are set to stage morph and include those within the same series, unless not applicable, to simulate “time travel”. | Master Hand & Crazy Hand |
DJ Octavio | Mech-tacular Performance | All opponents are characters who, at one point in time, piloted a giant mech or there were allusions that they did in their home series. | Giant Dr. Eggman |
Reimu | Radiance of Chromatic Cross | Stamina battles against projectile-heavy females who mainly utilize their projectile attacks. Stages are also traveling or transformative stages. | Bayonetta |
Officer Howard | Legion Assault | Opponents are based on enemies found in AstralChain; in particular Chimeras. Stages are also based techno/sci-fi themes. | Rathalos |
Dr. Eggman | Blue Blur Battle | Dr. Eggman's opponents are against characters who are blue, a reference to his nemesis, Sonic. | Sonic & Mii Gunner (Tails Outfit) |
Marin | The Ocean Maiden | All opponents are against fantasy-based characters in a seaside setting which is a reference to the ocean-focused theme of Link's Awakening. Also, every character comes equipped with one item from Legend of Zelda from the start of the match. | Link |
Crazy Dave | Smash vs Zombies | All opponents are against the Zombie Villager on Omega stages with allies that can`t move which represent Plants. | Giant Zombie |
Sami | Smash Wars Advance | All opponents are based on the COs from Advance Wars. Omega forms represent actual warzones. | Master Hand |
Iori | Shatter Expectations | Iori's Classic Mode is a continued reference to Terry's which is based on King of Fighters. | |
Anna | Profitable Gains | All opponents are against male fighters with a female ally. | Marth, Lucina, Roy, Chrom, Ike, Robin, Corrin, Byleth |
King Boo | From the Grave | Villainous characters who have died or passed into a death equivalent state but were later revived. | Dracula |
Zagreus | Escape from Hades | Every battle is modeled after boss battles in Hades. | Hades |
Phoenix | On the Defense | All opponents are enemies who have done wrong to the opponents with Phoenix defending them. For this reason, they cannot attack but stand still. Them getting KOd results in a loss. | Mario & Peach |
Sakura | Against the Demon Council | Each round includes a female character as an ally to represent Sakura forming her combat revenue in Smash | Ganondorf, Demon King Ganon |
Agumon | Digimon, Digital Monsters | All fighters are monster-like in appearance. In addition, they first fight against a Tiny version, than a medium sized version, and then a Giant to reference the stages of Digivolution. | Pikachu, Pichu, and Pikachu (Pikachu Libre) |
Sol | Heaven or Hell | Opponents are based on both heavenly and infernal properties. Matches are stamina matches at 150% with normal gravity to mimic the way Guilty Gear is played. All stages are Omega forms. | Justice |
Lara | Protect the Relics | All the matches are based in locations that aretomb/ruin/dungeon-like with opponents who seem the kind to steal from said ruins. | Master Hand & Crazy Hand |
Lloyd | Journey of Rejuvination | This classic mode focuses on Lloyd fighting Summon Spirits which were required in order to gain the Material Blade. | Link & Young Link |
Geno | Star-Sent Savior | Classic mode is based on the series of events that transpired in Super Mario RPG. | Giant Sephiroth |
Ratchet & Clank | The TRUE All-Stars Battle Royale | All fighters are those found on Sony Playstation consoles. | Crash |
Red | Meanie Greenies | All of the opponents are green variations of fighters except for Yoshi on stages that have wall-off blast zones. | Green Kirby |
Ahri | Invasion of Runeterra | Every opponent is based on a character archetype found in League of Legends. | Rathalos |
Nightmare | Stories of Souls | Each character has been a guest fighter in the SoulCalibur series before. Each fight is an Omega form stamina matches. | Takamaru |
Doom Slayer | Rip & Tear | Every opponent is based on a dark, demonic-like creature with every opponent being giant-sized versions of themselves. | Giga Bowser |
Noah/Mio | Opposing Factions, Come Together | Noah and Mio were once enemies turned allies. All fighters share a common relationship. | Rugal Bernstein |
2B | Become as Gods | All opponents are either mechanical in nature or, to an extent, metallic like in nature. | Galleon |
Super Smash Bros. Infinite Beyond Classic Mode Titles[]
Fighter | Classic Mode Title | Theme | Final Boss |
---|---|---|---|
Master Hand | Settle it in Smash | All opponents are based on characters who either were the first characters to be revealed in 64, Melee, Brawl, 4, Ultimate, and Infinite as well as particulary important characters such as Mii Fighters and DKL fighters. | Giant Master Hand and Mii Brawler whose appearance is modeled on Super Smash Bros. creator and director, Masahiro Sakurai. |
Saki | Punishing Pixels | All opponents are characters who debuted or appeared in games on the Nintendo 64, the system Sin & Punishment was first released on. | Master Hand |
Gholdengo | Go for the Gold! | All opponents are character that has a gold-themed palette swap. | Giant Kazuya |
Louie | Battle Connoisseur | This is one of those story-based classic modes, with the overarching plot being Louie wanting to collect food to make the ultimate dish, with the ingredients being based on fighters who are based off animals that are used as ingredients before fighting some picky eaters wanting to steal the dish he created. | Deviljho |
Shadow | The Ultimate Lifeform | Shadow faces powerful opponents who have all obtained the ultimate form of their power in some way, shape, or form. | Master Hand & Crazy Hand |
Krystal | Dinosaur Planet | Opponents are based on games that were originally from another game that was known by another name. This is a reference to how Star Fox Adventures was known as Dinosaur Planet before being rebranded. | Fox & [[Falco (Super Smash Bros. Infinite)|Falco] |
Master Chief | Hold the Line | Opponents are based on the mascots of their respective companies. | Mario |
Mii Mage | Of Might and Magic | Mii Mage's Classic Mode is a unique one: the Mii Mage starts with the default Specials, but after the 2nd and 4th battles of the route, your kit gets replaced with the 2nd and 3rd set of Specials that can be picked from the Mii Mage's spells. Against the Final Boss of the route, you have two Mii Mage allies, both having an unused set of Specials, to aid you. | Giygas |
Mii Athlete | Don't Miss Leg Day | All opponents are based on athletic themes or characters who routinely participate in sporting-like activities. | Giant Wii Fit Trainer |
Shantae | The Seven Seas | Every stage has a water element along with opponents that either have a tropical, sea, or pirate theme. Every battle is a Stamina match. | Mii Swordfighter (Pirate Costume) |
Squid Sisters | Idols on Parade | All characters come from games that utilize music or fashion in some way and are females. | DJ Octavio |
Toad | In Another Castle | The iconic line uttered by toad in Super Mario, Toad's Classic Mode consists of Toad fighting against those who kidnap princesses, with said princesses as his ally. | Darkside (with an Reimu ally) |
Sub-Zero | Flawless Victory | Sub-Zero's battles are all on Omega variants with Stamina Matches and each opponent is based on a particualr character from the Mortal Kombat series. The Classic Mode mimics the Mortal Kombat Arcade Mode aka Mortal Kombat Ladder. With a Mirror Match and Team Match near the end. | Kazuya & Dracula |
Klonoa | Cross Battles | Klonoa's opponents are a collection of Capcom fighters while teamed up with a Namco fighter referencing the game series Project X Zone which Klonoa was a part of back when it was Namco x Capcom. | Mega Man |
Sans | Seven Human SOULS | Sans's battles replicate the nature of the seven SOULS in the underground. | Marx |
Mike Jones | Retro Adventure | Opponents fought in this Classic Mode are from characters who first appeared in videos games during the Nintendo Entertainment System and older era aka retro. | Mario, Donkey Kong, Link, & Samus |
Morrigan | Crossing Over Two Worlds | All characters are three on "three" battles based on characters that appear from various companies and studios which is a reference to Marvel vs Capcom series which is something Morrigan has a constant presence in. | Mega Man, Jill, & Ryu |
Alear | Emblems Engaged | Opponent are based on villains from various franchises and partnered up with a red-palette Fire Emblem character that is based on a Dark Emblem found in Fire Emblem Engage. | Nightmare & Ike |
Rayman | Ray of Dreams | The battles in this Classic Mode reflects the progress in the first Rayman game. | Giant Black Shadow |
Team Fortress | Capture the Flag | A combination of the TF2 Mercs not playable in the game and the popular game mode "Capture the Flag", Team Fortress is constantly accompanied by a small red or blue R.O.B. representing the briefcase. All enemies will be red or blue to contrast with Team Fortress's selected alt. | Team Fortress |
Black Mage | The Final Fantasy | All battles are 3 on 3 battles with the enemies being the same and based on enemies found in the first three Final Fantasy games. The player is teamed up with two other characters who fulfill certain classes found in the Final Fantasy series. | Behemoth |