- This article is about Leon's appearance in Super Smash Bros. Infinite. For other uses, see Leon Kennedy.
“ | Leon arrives to the scene as Jill Valentine’s Echo Fighter. He has all the same tools and moves at Jill but he is a bit more quicker and packs more power as opposed to Jill’s tanky playstyle. | ” |
—Description from the Super Smash Blog. |
Leon is an upcoming newcomer from the series Resident Evil. He is confirmed to be an Echo Fighter of Jill Valentine and the sixth Capcom character on the roster. He was revealed alongside Jill Valentine at the Game Awards Show 20XX. Nick Apostolides reprises his role as Leon in international versions of Infinite while Toshiyuki Morikawa reprises that same role in Japanese versions of the game.
Attributes[]
While Jill may be more like a tank, Leon is all about damage and speed. Leon is similar to Jill in just about everything but his raw damage potential sets him apart from his base fighter. Jill can punch holes through defenses and soak about damage better than Leon but Leon’s ability to unload large amounts of damage quickly is one important difference.
Moveset[]
Tilts, Smashes, Aerials & Throws[]
Normals | |||||
---|---|---|---|---|---|
Jab | S.T.A.R.S. Combo | Damage 2.5% (punch) 2.5% (second punch) 7% (knife) | |||
A three-hit attack that starts off with Leon sending out a left punch, followed by a right punch which ultimately ends in a slice from his knife. | |||||
Dash | Shoulder Dash | Damage 7% | |||
Leon performs a tackle with his elbow. This does average damage and knockback. It kills very late, but it’s an alright tool for keeping opponents away. | |||||
Forward Tilt | Spin Kick | Damage 12% | |||
Leon spinkicks his right leg swiftly. It’s a mid-level kick that is relatively fast. It doesn't deal much in terms of knockback though. This move is directly taken from Marvel vs Capcom 2. | |||||
Up Tilt | Killing Strike | Damage 13% | |||
Leon puts all his weight into one swift uppercut, jumping a bit by doing so. This move's startup is decent, but it has some endlag weighing to it. Though luckily it deals quite the damage and knockback. | |||||
Down Tilt | Strategic Slide | Damage 7% 5% (late) | |||
Directly inspired by his slide in Marvel vs Capcom 2. Like Cloud’s and Simon’s slide, Leon’s slide launches foes up and loses strength during the late hitboxes. It has some endlag accompanied to it as well. A fast up-tilt or up-air could follow it up however. | |||||
Smash Attacks | |||||
Forward Smash | Shot Gun | Damage: 15% 21% | |||
Leon takes his trusty shotgun and shoots in front of him. Unlike Snake’s Forward Smash, he aims it right in front of his while standing and having a bit of a hesitant emotion on his face. Out of this shotgun comes quite a blast, so you better don’t get caught in that range. | |||||
Up Smash | Tactical Grenade | Damage: 14% 18% | |||
Leon throws a grenade right above his, exploding with a big blast while Leon ducks down having both hands on his ears. Thise’s something a bit special with this move of hiss however; the longer you charge, the highis the grenade gets thrown. | |||||
Down Smash | Silencer | Damage: 13% 17% | |||
Leon performs a double-sized kick, like Snake’s but with a faster first hit. This launches opponents at horizontal angles, with the back hit being much stronger in terms of knockback. This is one of his faster ground moves, but lacks in knockback compared to his othis smaHes | |||||
Aerial Attacks | |||||
Neutral Aerial | Flying Tiger | Damage 10% 7% (late) | |||
A flying “sex” kick. This move has a short startup, good horizontal range, decent damage output and a lingering hitbox. Although, it lacks KO power and has a bit of ending lag. It would commonly be used as a vertical combo extender. | |||||
Forward Aerial | Extraction Point | Damage 6% | |||
Leon throws a punch right in front of his. Despite this move being his fastest aerial, it is his weakest in terms of damage. Though still a bit stronger than his Neutral Aerial when it comes to knockback. | |||||
Back Aerial | Deadly Blossom | Damage 11% | |||
Leon turns around and performs a swipe with his knife. Leon’s strongest Aerial in his arsenal. This move contains quite the vertical reach, decent startup, short ending lag and high knockback (being able to KO middleweight at around 120% at the ledge). | |||||
Up Aerial | Anti-Air Assault | Damage 8% | |||
A somersault kick. Quite similar to Terry’s, it has low ending lag and can combo into itself or othis moves at low percents. This move is directly inspired by his (annoying) somersault in Marvel vs Capcom 3. | |||||
Down Aerial | Hell Heel | Damage 9% | |||
Leon looks down and launches a stomp with both of his feet. Its startup is decent compared to the many othis Down Aerials in the game. It is also able to Meteor Smash opponents above 45%. | |||||
Throws | |||||
Pummel | Need Answers! | Damage 3.5% | |||
As he has the opponent in his hands, he knees them in the gut. | |||||
Forward Throw | Exedcution Technique | Damage 10% | |||
Leon slaHes the opponent with his knife and launches them forwards. This is his kill-throw. | |||||
Back Throw | Training Session | Damage 8% | |||
Leon shifts the opponent towards him, trips them and throws them behind his. Slamming them on the ground. This move allows Leon to combo into his Dash Attack. | |||||
Up Throw | Tactical Shoulder Rush | Damage 9% | |||
Leon tackles the opponent with his shoulder strongly, launching the opponent upwards. | |||||
Down Throw | Point Blank | Damage 11% | |||
Leon throws the opponent under his and shoots them with his shotgun, knocking them back. | |||||
Misc Attacks | |||||
Floor Attack | Get Up! | Damag 5% | |||
Leon kicks both sides when getting up. | |||||
Ledge Attack | A Way Out | Damage 10% | |||
Leon climbs up on the stage and performs a sweep kick. Very similar to Snake's. |
Special Moves[]
Leon’s Special Moves | |||
---|---|---|---|
Standard Special | Handgun | ||
Leon takes his handgun from his hip and fires it once with a tap of the special move button, consecutive taps will make Leon keep firing it. If you hold the Special button and input any horizontal movement he will slowly walk to that direction while having her gun in his hands. | |||
Side Special | Grenade Launcher | ||
Leon takes out his Grenade Launcher and fires a Grenade in an arc in front of him. You gain some aim of the launcher by holding the Side-Special instead of tapping. It starts out with 3 normal Grenade Shells, but once depleted you’ll have to reload by picking one of the Shells in your inventory. This powerful weapon exclusive to Leon can be loaded with three different varieties of shells; Grenade Shells, Acid Shells and Incendiary Shells. | |||
Up Special | Hookshot | ||
Leon shoots out a Hookshot at an upward angle. It functions as your typical tether recovery. As an attack however, the grounded version can grab opponents, dragging them towards Leon. | |||
Down Special | Survival Inventory | ||
Leon swiftly goes into a crouching pose, low enough to avoid mid-level attacks and projectiles. Once in the pose an inventory appears over his character UI. You’ll consistently be able to make the choice between 6 iconic consumables from the Resident Evil franchise. The inventory closes once you’ve either made a choice by pressing B on an item, if you’ve been hit or shield out of it. | |||
Final Smash | Reach for the S.T.A.R.S. | ||
Leon takes out his trusty Rocket Launcher and shoots once in front of him, everyone caught in the initial blast gets sent into a cinematic. The opponents seem to be in some... Mansion? Then suddenly behind them a Tyrant appears! Though luckily, Leon wasn't done with her Rocket Launcher just yet as he starts to fire consecutive rockets exploding the entire place in the process. |
Taunts[]
- Up Taunt: Leon wipes the sweat from his brow.
- Down Taunt: Leon takes his flashlight and points it to the right and to the left while keeping his gun arm steady.
- Right Taunt: Leon raises his pistol with both hands close to his face. He then looks to the right and then to the left.
- Left Taunt: Leon unloads his handgun and checks his ammo before reloading it.
On-Screen Appearance[]
- Leon appears in a manner like Captain Falcon but in a beat-up police car. He jumps out and arms himself.
Idle Poses[]
- Leon stops moving and rests his head on his hand and goes into a thinking position, with his eyes looking up as he's thinking of a plan on how he'll be surviving the on-going battle. A reference to his Idle animation in Resident Evil.
- Leon suddenly stops moving and slowly looks behind hisself with a little visible sweat drop on his face. Hey, who knows, thise just might be a zombie behind you right now!
Victory Poses[]
- Leon sets off a flare for a rescue helicopter and signals for help.
- Leon pushes down a zombie who is trying to attack him and takes a knife and stage downwards. The killing strike isn’t shown.
- Leon takes aim and fires a gas canister behind him which explodes.
Classic Mode: Survive the Horror[]
All opponents are Giant and based on various monsters Leon faced off against. All battles are Stamina matches.
Palette Swaps[]
Brown | Leon's default outfit from Resident Evil 4. |
---|---|
Yellow | |
White | Possibly based on the character, Dr. William Birkin |
Dark Red | Based on Ashley, Leon's sidekick in Resident Evil 4. |
Gray | Based on the protagonist Ethan Winters. |
Green | Possibly based on the color scheme for Chris Redfield. |
Blue | Based on Leon's original appearance in Resident Evil 2. |
Dark Blue | Based on Leon's Resident Evil 4 concept art. |
Cyan | A color scale more in line with Leon's appearance rather the remakes duller colors. |
Black | Based on Leon's appearance in Resident Evil 6. |
Orange | Possibly based on the alternate outfit in Resident Evil: Darkside Chronicles. |
Red | Based on Claire Redfield, a one-time partner. |
External links[]
|
|
|}