Super Smash Bros. Infinite Wiki

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Super Smash Bros. Infinite Wiki
Super Smash Bros. Infinite Wiki
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Note: If you want to listen to the songs, just click on the title.

This is a list of Music that originates from the Donkey Kong series that have appeared throughout the Super Smash Bros. series.

Tracklist[]

Note: All songs that appear in Super Smash Bros. Infinite play on all Donkey Kong and Smash Bros. stages.

Title Description Details Game of Origin Appears In
Opening -Donkey Kong A synth-heavy medley of jingles and sound effects from the original Donkey Kong arcade game, consisting of the opening melody, the "Game Start" jingle, the 25m theme, and the Hammer theme. The medley is more based on the NES version's soundtrack rather than the arcade.

This song is used in 75m in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

Arrangement Supervisor: Shota Kageyama

Composition: Nintendo

Arrangement: PROCYON STUDIO

Donkey Kong SSBB Icon SSB4-U Icon SSBU Icon
Donkey Kong Arcade Medley Composition: Stijn van Wakeren Donkey Kong SSBI Icon
Donkey Kong A big beat-style remix of the 25m theme, with various samples of the game's sound effects and jingles played throughout.

This song is used in 75m in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

This song was previewed on the official website for Super Smash Bros. Brawl.

Arrangement Supervisor: Hirokazu Tanaka. ex

Composition and Arrangement: Nintendo

Donkey Kong SSBB Icon SSB4-U Icon SSBU Icon
25m Directly ripped from Donkey Kong, it is the theme to the game's first level - 25m. It is a looping soundbyte that consists of 5 notes and 4 sounds.

This song is used in 75m in both Super Smash Bros. Brawl and Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo Donkey Kong SSBB Icon SSB4-U Icon SSBU Icon
Donkey Kong / Donkey Kong Jr. Medley An orchestral / electronic hybrid medley. It consists of the "Game Start", 25m, Hammer, "Bonus Running Out", "Stage Clear", 100m, and "All Clear" themes from Donkey Kong and the "Game Start", "Stage 1", "Stage 4", "Ending", and "Stage Clear" themes from Donkey Kong Jr. Arrangement Supervisor: Yusuke Takahama

Composition: Nintendo

Arrangement: TARGET ENTERTAINMENT INC.

Donkey Kong / Donkey Kong Jr. SSBU Icon
Showdown at the Tower Composition: Nintendo Donkey Kong SSBI Icon
The Map Page / Bonus Level (Original) A medley of the world map theme ("Simian Segue") and the bonus room theme ("Bonus Room Blitz"), both of which are directly ripped from Donkey Kong Country.

This song is used in Rumble Falls in Super Smash Bros. Brawl.

Composition and Arrangement: Nintendo Donkey Kong Country SSBB Icon SSB4-U Icon SSBU Icon
The Map Page / Bonus Level (Remix) A jazz and funk-style medley of the world map theme ("Simian Segue") and the bonus room theme ("Bonus Room Blitz") that incorporates many brass and horn instruments as well as a steel drum. Arrangement Supervisor: Hiroshi Yamaguchi

Composition: Rare Ltd.

Arrangement: PlatinumGames, Inc.

Donkey Kong Country SSBU Icon
Congo Jungle Stage / Jungle Level (64) A faithful remaster of "DK Island Swing" from Donkey Kong Country.

This song is used in Kongo Jungle in the original Super Smash Bros., Melee, and 3DS/Wii U (the lattermost alongside Jungle Japes). In 3DS/Wii U, the song has been notably edited, trimming the first 32 seconds of the track.

Arrangement Supervisor: Hirokazu Ando

Composition: Rare Ltd.

Arrangement: HAL Laboratory, Inc.

Donkey Kong Country SSB64 Icon SSBM Icon SSB4 Icon SSBU Icon
Jungle Japes / Jungle Level (Melee) A faithful big band and swing-style remaster of "DK Island Swing".

This song is used in Jungle Japes in both Super Smash Bros. Melee and Brawl.

Arrangement Supervisor: Shogo Sakai

Composition: Rare Ltd.

Arrangement: HAL Laboratory, Inc.

Donkey Kong Country SSBM Icon SSBB Icon SSB4-U Icon SSBU Icon
Jungle Level (Brawl) A faithful ambient remaster of "DK Island Swing". Various jungle and animal noises can be heard in the background.

This song is used in Rumble Falls in Super Smash Bros. Brawl and in Jungle Hijinxs in Super Smash Bros. for Wii U

In The Subspace Emissary, is plays in The Jungle and certain areas of The Great Maze.

Arrangement Supervisor: Kentaro Ishizaka

Composition: Rare Ltd.

Arrangement: Nintendo

Donkey Kong Country SSBB IconSSB4-U Icon
Jungle Level Ver. 2 A frantic, jazz-based remix of "DK Island Swing". It starts off in the normal tribal-style percussion before transitioning to a speedy progressive rock track and then an orchestral score.

This song is used in Rumble Falls in Super Smash Bros. Brawl and in Kongo Jungle in Super Smash Bros. for Wii U.

Arrangement Supervisor: Motoi Sakuraba

Composition: Rare Ltd.

Arrangement: Nintendo

Donkey Kong Country SSBB Icon SSB4-U Icon SSBU Icon
Jungle Level Jazz Style (for 3DS/Wii U) A jazz style remix of "DK Island Swing". It features heavy brass instrumentation and a ragtime piano section.

This song is used in Jungle Hijinxs in Super Smash Bros. for Wii U.

Arrangement Supervisor: Hiroyuki Kawada

Composition: Rare Ltd.

Arrangement: BANDAI NAMCO Studios Inc.

Donkey Kong Country SSB4-U IconSSBU Icon
Jungle Level Tribal Style (for 3DS/Wii U) A tribal style remix of "DK Island Swing". It features the kalimba, the didgeridoo, a pan flute, and vocal chanting in its instrumentation.

This song is used in Jungle Hijinxs in Super Smash Bros. for Wii U.

Arrangement Supervisor: Hiroyuki Kawada

Composition: Rare Ltd.

Arrangement: BANDAI NAMCO Studios Inc.

Donkey Kong Country SSB4-U IconSSBU Icon
Ice Cave Chant The theme for the Slipslide Ride level, directly ripped from Donkey Kong Country. Composition and Arrangement: Nintendo Donkey Kong Country SSBU Icon
Funky's Fugue The theme for Funky's Flights, directly ripped from Donkey Kong Country. Composition and Arrangement: Nintendo Donkey Kong Country SSBU Icon
King K. Rool / Ship Deck 2 A medley of "Snakey Chantey" and "Gang-Plank Galleon", the final boss battle themes against King K. Rool. It starts off as a sea shanty played on accordion before transitioning into a hard rock-style remix.

This song is used in Rumble Falls in Super Smash Bros. Brawl and in Kongo Jungle in Super Smash Bros. for Wii U.

In The Subspace Emissary, it plays in The Lake.

Arrangement Supervisor: Shogo Sakai

Composition: Rare Ltd.

Arrangement: Nintendo

Donkey Kong Country SSBB Icon SSB4-U Icon SSBU Icon
Gang-Plank Galleon A fast-paced brass heavy remix of the final boss theme against King K. Rool, which also incorporates a rap section. See below for lyrics.

This song is used in King K. Rool's reveal trailer for Super Smash Bros. Ultimate. It was also previewed in the official website.

Arrangement Supervisors: ACE (TOMOri Kudo / CHiCO)

Composition: Rare Ltd.

Arrangement: Nintendo

Donkey Kong Country SSBU Icon
Bramble Blast / Stickerbush Symphony A more energetic arrangement of "Stickerbush Symphony", the theme for the bramble-based levels in Donkey Kong Country 2. The instrumentation features plucked violin strings and guitars.

This song is used in Rumble Falls in Super Smash Bros. Brawl and in Jungle Hijinxs in Super Smash Bros. for Wii U.

In The Subspace Emissary, it plays in The Lake, The Swamp, and in certain areas of The Great Maze. This song can also be played in Smash Run.

Arrangement Supervisor: Michiko Naruke

Composition: Rare Ltd.

Arrangement: Naru2 Co., Ltd.

Donkey Kong Country 2: Diddy's Kong Quest SSBB Icon SSB4-U Icon SSBU Icon
Snakey Chantey An orchestral marching-style rendition of "Snakey Chantey", a song that plays in the Glimmer's Galleon and Rattle Battle levels in Donkey Kong Country 2. The song itself is a variation of "Gang-Plank Galleon". Arrangement Supervisor: Kumi Tanioka

Composition: Rare Ltd.

Arrangement: Nintendo

Donkey Kong Country 2: Diddy's Kong Quest SSBU Icon
Crocodile Cacophony An orchestral and metal-hybrid remix of Kaptain K. Rool's boss battle theme from Donkey Kong Country 2. Elements of the alternate boss theme "K. Rool Returns" can also be heard. Arrangement Supervisor: Soshi Abe

Composition: Rare Ltd.

Arrangement: Nintendo

Donkey Kong Country 2: Diddy's Kong Quest SSBU Icon
Lockjaw Saga Composition: Vincent Rubenetti Donkey Kong Country 2: Diddy Kong’s Quest SSBI Icon
Jib Jig Composition: Nintendo Donkey Kong Country 2: Diddy Kong’s Quest SSBI Icon
Mining Melancholy Composition: Nintendo Donkey Kong Country 2: Diddy Kong’s Quest SSBI Icon
Kongo Jungle / DK Rap A remix of the "DK Rap" from Donkey Kong 64, where each verse focuses on a different member of the Kong family and is performed in a different style. The rap is performed by James W. Norwood Jr. See below for lyrics.

This song is used in Kongo Falls in Super Smash Bros. Melee, in Jungle Japes in Brawl, and in Jungle Hijinxs in Super Smash Bros. for Wii U.

In both 3DS/Wii U and Ultimate, the song has been heavily abridged to omit verses about Lanky Kong and Chunky Kong as well as the "take it to the fridge" outro, likely to fit it within the standard two-minute mark.

Arrangement Supervisor: Hirokazu Ando

Vocals: James W. Norwood Jr.

Composition: Rare Ltd.

Arrangement: HAL Laboratory, Inc.

Donkey Kong 64 SSBM Icon SSBB Icon SSB4-U Icon SSBU Icon
Pirate Lagoon Composition: RARE/Nintendo Diddy Kong Racing SSBI Icon
Minecart Carnage Composition: RARE/Nintendo Donkey Kong Country 64 SSBI Icon
Battle for Storm Hill The background music for the first stage of the Durian Kingdom, directly ripped from Donkey Kong: Jungle Beat.

This song is used in Rumble Falls in Super Smash Bros. Brawl and in Jungle Hijinxs in Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo Donkey Kong: Jungle Beat SSBB Icon SSB4-U Icon SSBU Icon
DK Jungle 1 Theme (Barrel Blast) The theme for the DK Jungle 1 racetrack, directly ripped from Donkey Kong Barrel Blast. In the PAL version of Brawl, the track is titled "DK Jungle 1 Theme (Jet Race)", as to match with the original game's PAL title, Donkey Kong Jet Race.

This song is used in Rumble Falls in Super Smash Bros. Brawl.

Composition and Arrangement: Nintendo Donkey Kong Barrel Blast SSBB Icon
Boss 2 - DK: Jungle Climber The boss battle theme, directly ripped from DK: Jungle Climber. In the PAL version of Super Smash Bros. Ultimate, the track is titled "Boss 2 - Donkey Kong: Jungle Climber", as to match with the original game's PAL title, Donkey Kong: Jungle Climber. Composition and Arrangement: Nintendo DK: Jungle Climber SSBU Icon
Donkey Kong Country Returns The title theme, directly ripped from Donkey Kong Country Returns. The song itself is a remix of the title theme to the original Donkey Kong Country.

This song is used in Kongo Jungle in Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo Donkey Kong Country Returns SSB4-U IconSSBU Icon
Donkey Kong Country Returns (Vocals) The title theme to Donkey Kong Country Returns, but with added electric guitar and backing vocals from the Kong family.

This song is used in Kongo Jungle in Super Smash Bros. for Wii U.

Arrangement Supervisor: Kenji Yamamoto

Composition and Arrangement: Nintendo

Donkey Kong Country Returns SSB4-U IconSSBU Icon
Jungle Hijinxs The theme for the Jungle Hijinxs level, directly ripped from Donkey Kong Country Returns. The song itself is a new arrangement of "DK Island Swing".

This song is used in Jungle Hijinxs in Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo Donkey Kong Country Returns SSB4-U IconSSBU Icon
Mole Patrol The background music for the Mole Patrol level, directly ripped from Donkey Kong Country Returns. The song's actual name is "Lift-Off Launch".

This song is used in Jungle Hijinxs in Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo Donkey Kong Country Returns SSB4-U IconSSBU Icon
Gear Getaway A big band swing-style remix of the background music for the Rocket Barrel levels as well as, most notably, the Gear Getaway level.

This song is used in Jungle Japes and Jungle Hijinxs in Super Smash Bros. for Nintendo 3DS and Wii U.

Arrangement Supervisor: Noriyuki Iwadare

Composition and Arrangement: Nintendo

Donkey Kong Country Returns SSB4 IconSSBU Icon
Tiki Tong Terror Composition: Nintendo Donkey Kong Country Returns SSBI Icon
Mangrove Cove The background music for the Mangrove Cove level, directly ripped from Donkey Kong Country: Tropical Freeze.

This song is used in Jungle Hijinxs in Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo Donkey Kong Country: Tropical Freeze SSB4-U IconSSBU Icon
Swinger Flinger A new arrangement of "DK Island Swing", directly ripped from Donkey Kong Country: Tropical Freeze; contrary to the name, oddly enough, it did not actually play on the Swinger Flinger level; instead it plays in the Bopopolis level.

This song is used in Jungle Hijinxs in Super Smash Bros. for Wii U.

Composition and Arrangement: Nintendo Donkey Kong Country: Tropical Freeze SSB4-U IconSSBU Icon
Homecoming Hijinx Composition: Nintendo Donkey Kong Country; Tropical Freeze SSBI Icon
Mountain Mania Composition: Nintendo Donkey Kong Country; Tropical Freeze SSBI Icon
Windmill Hills Composition: Nintendo Donkey Kong Country; Tropical Freeze SSBI Icon

Lyrics[]

DK Rap[]

He-he-here we go

So they're finally here, performing for you

If you know the words, you can join in too

Put your hands together, if you want to clap

As we take you through this monkey rap

Huh


DK!

Donkey Kong!

He's the leader of the bunch, you know him well

He's finally back to kick some tail

His coconut gun can fire in spurts

If he shoots ya, it's gonna hurt

He's bigger, faster, and stronger too

He's the first member of the DK crew!


DK!

Donkey Kong!

DK!

Donkey Kong is here!


This Kong's got style, so listen up dudes

She can shrink in size, to suit her mood

She's quick and nimble when she needs to be

She can float through the air and climb up trees

If you choose her, you'll not choose wrong

With a skip and a hop, she's one cool Kong!


DK!

Donkey Kong!


He has no style, he has no grace

Th-this Kong has a funny face

He can handstand when he needs to

And stretch his arms out, just for you

Inflate himself just like a balloon

This crazy Kong just digs this tune


DK DK

Donkey Kong

DK DK

Donkey Kong is here


He's back again and about time too

And this time he's in the mood

He can fly real high with his jetpack on

With his pistols out, he's one tough Kong!

He'll make you smile when he plays his tune

But Kremlings beware 'cause he's after you!


DK!

Donkey Kong!

DK!

Haha, Donkey Kong!

DK!

Donkey Kong!


Finally, he's here for you

It's the last member of the DK crew!

This Kong's so strong, it isn't funny

He can make a Kremling cry out for mummy

He can pick up a boulder with relative ease

Makes crushing rocks seem such a breeze

He may move slow, he can't jump high

But this Kong's one heck of a guy!


C'mon Cranky, take it to the fridge!

Walnuts, peanuts, pineapple smells

Grapes, melons, oranges and coconut shells

Walnuts, peanuts, pineapple smells

Grapes, melons, oranges and coconut shells

Aww yeah!

Gang-Plank Galleon[]

You can do it, whelp!

You can claw me, gnaw me, stone me, beat me

I’ll do this with my mind, if you disobey me!


And do you stammer, stammer, seein’ my eye?

You better star me, steam me, see me, scrub me,

feed me my pie!


You ready already, or wheezy oh?

A bestial crushin’, easy though

I'm total-ly the very dope D-N-A, now!


You need a shanty, shanty, shanty: a song

You're an extremely scary regent that conquers us all

You go:


La, lalala, lalalalalalala

La, lalala, lalalalalalala

La, lalala, lalalalalalala la la la...!

Trivia[]

  • The Donkey Kong universe has the unique distinction of being the first major universe in Smash Bros. to have a song with vocals.
  • In the "DK Rap", the original verse "But this Kong's one hell of a guy" has been notably altered to "one heck of a guy", potentially to avoid any offense and to stay within Melee and Brawl's Teen rating.

Template:Donkey Kong

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