- Note: If you want to listen to the songs, just click on the title.
This is a list of Music that originates from the Xenoblade Chronicles series that have appeared throughout the Super Smash Bros. series.
Tracklist[]
Title | Description | Details | Game of Origin | Appears In |
---|---|---|---|---|
Xenoblade Chronicles Medley | A medley that consists of a metal remix of "Gaur Plain", a section of "Mechanical Rhythm", a section of "You Will Know Our Names", and a fast-paced remix of "Engage the Enemy". It was arranged by the series' original composers ACE, a music duo consisting of TOMOri Kudo and CHiCO.
A portion of this song is used in Shulk's reveal trailer for Super Smash Bros. for Nintendo 3DS and Wii U. |
Arrangement Supervisors: ACE (TOMOri Kudo / CHiCO)
Composition: TOMOri Kudo / CHiCO / Kenji Hiramatsu Arrangement: Nintendo / MONOLITHSOFT |
Xenoblade Chronicles | ![]() ![]() |
Engage the Enemy | The song that plays in certain cutscenes, often in encounters with Metal Face. Directly ripped from Xenoblade Chronicles, though has been edited to be shorter and given a proper loop (the original version was 5 minutes and had an ending). | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles | ![]() ![]() |
Gaur Plain | The Overworld theme that plays when Shulk's party is traveling through Bionis' Leg. Directly ripped from Xenoblade Chronicles, though it has been heavily abridged to omit the second half of the song.
A portion of this song is used in Shulk's reveal trailer for Super Smash Bros. for Nintendo 3DS and Wii U. |
Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles | ![]() ![]() |
Gaur Plain (Night) | A mellow and calm version of "Gaur Plain". As the title suggests, it plays when traveling through Bionis' Leg during nighttime. Directly ripped from Xenoblade Chronicles, though it has been heavily abridged to omit the second half of the song. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles | ![]() ![]() |
Time to Fight! - Xenoblade Chronicles | The standard battle theme that plays during normal battles on locations set on Bionis. Directly ripped from Xenoblade Chronicles. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles | ![]() ![]() |
An Obstacle in Our Path | One of the game's boss battle themes directly ripped from Xenoblade Chronicles. Much like "Gaur Plain", the song has been shortened. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles | ![]() ![]() |
Mechanical Rhythm | The standard battle theme that plays during normal battles on locations set on either the Fallen Arm or on Mechonis. Directly ripped from Xenoblade Chronicles.
This song can be played on Smash Run. |
Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles | ![]() ![]() |
You Will Know Our Names | The battle theme that plays when facing off against a strong Unique Monster. Directly ripped from Xenoblade Chronicles.
This song is used in Shulk's reveal trailer for Super Smash Bros. for Nintendo 3DS and Wii U. It can also play during Smash Tour whenever Metal Face appears on the board. |
Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles | ![]() ![]() |
THEMEX | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles X | ![]() | |
Uncontrollable | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles X | ![]() | |
Don’t Worry | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles X | ![]() | |
Wir Fleigen (Overdrive Theme) | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles X | ![]() | |
Primordia | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles X | ![]() | |
Black Tar | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles X | ![]() | |
Xenoblade Chronicles 2 Medley | A medley of multiple field themes from Xenoblade Chronicles 2:
Like the first game's medley, it is arranged by ACE, two of the game's composers. |
Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() ![]() |
Battle!! - Xenoblade Chronicles 2 | The first standard battle theme directly ripped from Xenoblade Chronicles 2. | Composition and Arrangement: Séptima Ley Co., Ltd. | Xenoblade Chronicles 2 | ![]() |
Those Who Stand Against Our Path - Xenoblade Chronicles 2 | The battle theme that plays when facing off against a strong Unique Monster in the early regions of the game. Directly ripped from Xenoblade Chronicles 2. | Composition and Arrangement: Séptima Ley Co., Ltd. | Xenoblade Chronicles 2 | ![]() |
Still, Move Forward! | The third standard battle theme directly ripped from Xenoblade Chronicles 2. | Composition and Arrangement: Séptima Ley Co., Ltd. | Xenoblade Chronicles 2 | ![]() |
Argentum | This track is taken directly from Xenoblade Chronicles 2, where it plays during the day in Argentum. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
A Ship in a Stormy Sea | This track in taken directly from Xenoblade Chronicles 2, where it plays aboard the C.S.E.V. Maelstrom. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
Exploration | This track plays in Xenoblade Chronicles 2 as the second normal battle theme. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
Crossing Swords | This track is taken directly from Xenoblade Chronicles 2, where it plays during many story battles, such as the battle against Malos after Rex is revived by Pyra, Rex fighting Jin after he awakened the true power of the Aegis as well as when first boarding the Judicium Titan. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
Incoming! | This track is taken directly from Xenoblade Chronicles 2, where it plays during most boss battles. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
Gormott | This track is taken directly from Xenoblade Chronicles 2, where it plays during the day in the Gormott province. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
Tiger! Tiger! | This track is a remixed medley of various songs that play in the Tiger! Tiger! minigame in Xenoblade Chronicles 2. Compared to the original tracks using an emulated 8-bit sound chip, this remix is performed with an FM synthesizer instead, reminiscent of arrangement supervisor Yuzo Koshiro's early work as a composer. The remix also features similar sections to that of Gradius II, one of Koshiro's favorite games and inspirations. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
Death Match with Torna | This track is taken directly from Xenoblade Chronicles 2, where it plays when engaging members of the Torna organization. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
Counterattack | A new remix of Counterattack from Xenoblade Chronicles 2, which played in several cutscenes. Compared to the original piece, it is calmer and more subdued but uses similar instruments. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
You Will Recall Our Names | This track is taken directly from Xenoblade Chronicles 2, where it plays when engaging a Unique Monster in late regions of the game. The title and composition reference You Will Know Our Names from the first game. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
Driver Vs | This track is taken directly from Xenoblade Chronicles 2, where it plays when fighting hostile drivers, as well as the fight against Relentless Arduran. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
Mor Ardain - Roaming the Wastes | This track is taken directly from Xenoblade Chronicles 2, where it plays during the day in Mor Ardain. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
Bringer of Chaos! Ultimate | This track is taken directly from Xenoblade Chronicles 2, where it plays during battles against Zeke. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
Praetor Amalthus - The Acting God | This track is taken directly from Xenoblade Chronicles 2, where it plays during the battle against Amalthus. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() |
Drifting Souls | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2 | ![]() | |
Battle!!/Torna | This track is taken directly from the Xenoblade Chronicles 2: Torna ~ The Golden Countryexpansion, where it plays during normal battles. | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles 2: Torna ~ The Golden Country | ![]() |
The God Slaying Sword | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles: Definitive Edition | ![]() | |
Zanza the Divine | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles: Definitive Edition | ![]() | |
Time to Fight! (Bionis’ Shoulder) | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles: Future Connected | ![]() | |
FogBeast Battle | Composition and Arrangement: Nintendo / MONOLITHSOFT | Xenoblade Chronicles: Future Connected | ![]() |
Trivia[]
- The music tracks from Xenoblade Chronicles 2 are owned by an organization instead of the IP owner. They share this distinction with songs from Dragon Quest, the first two Sonic the Hedgehog games, Culdcept, Soma Bringer, and Style Savvy: Styling Star, as well as the promotional singles from Pikmin.
- Oddly, the Xenoblade Chronicles 2 songs are played at a lower volume than other tracks in Super Smash Bros. Ultimate.
Template:Xenoblade universe