Super Smash Bros. Infinite Wiki

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Super Smash Bros. Infinite Wiki
Super Smash Bros. Infinite Wiki
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This article is about Medusa's appearance in Super Smash Bros. Infinite. For other uses, see Medusa
Medusa joins the fight as the Echo Fighter of her arch-nemesis, Palutena. Unlike the goddess of light, Medusa incorporates powerful dark versions of Palutena’s attacks. For her Final Smash, she grows to monstrous heights via Monstrous Medusa.
—Description from the Super Smash Blog.

Medusa is Palutena’s Echo Fighter and is classified as Fighter #54ε. She was revealed via the Official Super Smash Bros. Infinite Twitter Account as with as NintendoVs and Masahiro Sakurai’s account. The tweet included a small game player trailer for viewers. Medusa shares many similarities with Palutena but differs from her in regards to aesthetic and appearances.

Cree Summer in English and Naomi Shindō in Japanese reprise their roles as Voice providers.

Attributes[]

Differences from Palutena[]

Medusa shares the sane stats and attributes with Palutena except for a few aesthetic differences as well as an unique Final Smash.

  • Medusa emits a dark purple shadow effect constantly; even when moving. This effect lasts slightly on the surface she was standing on.
  • Due to not having a shield, she lacks the invincibility traits that goes with the Dash and back aerial.
  • Her forward and down smash attack replaces Palutena’s wings with those found on Thanatos’ chariot. This also applies to other animations involving wings.
  • Her up smash is colored red instead of blue.
  • She attacks with her snake hair as an up aerial instead of a halo. Sane attributes and properties.
  • Unique Final Smash that involves detaching her head and ordering the Underworld Army to attack.

Moveset[]

Special Moves[]

Medusa’s Special Moves
Standard Special Eye Turret
This functions much like Palutena’s Autoreticle but the reticle targeting graphic is far more sinister and monstrous looking. This appearance is borrowed over from Uprising as are the energy shots that are fired.
Side Special Dark Mines
This functions exactly like Palutena’s Explosive Flame but emits a darkness-infused explosion with dark purple and black flames instead.
Up Special Warp
This functions much like Palutena’s Up Special with a more darker and shadowy appearance.
Down Special Counter/Reflective Barrier
Functions much like Palutena‘s Counter in that it can reflect damage back regardless if it’s a melee or projectile. The only difference is that the melee counter will deal a darkness-infused counter while the projectile counter will cause a slight dark effect she reflected.
Final Smash Monstrous Medusa
Medusa will detach her head, and it will fly forward sending any opponent hit to a cutscene final smash. Once in the cutscene opponents will face an onslaught from Medusa's army before being hit with a final laser from Medusa. Medusa's Head will fly back to Medusa'a body and the battle will resume.

Taunts[]

  • Up Taunt: She holds up her staff which emits an sinister purple light.
  • Down Taunt: Medusa leaves her staff to float and maliciously looks at her side in a thinking pose, like she's plotting something. A little nod to one of her Kid Icarus: Uprising sprites.
  • Right Taunt: Medusa waves out her staff and cackles.
  • Left Taunt: Medusa uses unholy magic to alternate her face from her usual one to that of her true form with a demonic-looking mono eye.

On-Screen Appearance[]

  • Medusa rises out of dark clouds and her eyes quickly flash red similar to her first appearance in Kid Icraus Uprising: Chapter 1.

Idle Poses[]

  • Medusa’s eyes momentarily glow red.
  • Medusa’s snake hair snakes at each other quickly. Medusa looks up angrily.

Victory Poses[]

  • Medusa turns her back to the camera while glowing with a dark purple energy. She then turns back to face the camera which shows her hideous mono eye form. She then screams at the screen.
  • She appears in her monstrous gigantic form and holds her staff aloft while laughing. This is unique as she is some distance away from the camera.
  • She stamps her staff on the ground which causes a purple shadowy wisp to rise up and engulf Medusa as she cackles.

Losing Pose[]

  • Medusa begrudgingly and slowly claps insincerely, while her snakes angrily hiss at the victor. If Medusa gets second place against a character without a looping victory theme the hisses will be audible.

Classic Mode: Extinguish the Light[]

Medusa fights characters that are holy or based on light in some way.

Round Opponent Stage Music Notes References
1 Mythra Azurda’s Back Zanza the Devine Mythra utilizes lots of light and electric-oriented skills and attacks.
2 Jigglypuff Spear Pillar Battle! (Chairman Rose) Jigglypuff is a Fairy-type which is often seen as a Pokémon type that’s primarily light-based.
3 Peach
Rosalina
Rainbow Road Slide (Remix) Peach is a princess whose abilities are primarily focused on love and light while Rosalina is a cosmic goddess.
4 Zelda
Link
Temple Ballad of the Goddess Zelda is more of than not seen as the Sage of Light while Link is the champion that defeats evil and possesses a various anointed weapons. Both hold the Triforce, an ancient holy relic.
5 Simon
Richter
Dracula’s Castle Vampire Killer (Original) Simon and Richter are Warriors blessed with the power to defeat undead and demonic creatures and employ various holy weapons to do so. One such weapon is Holy Water.
6 Pit
Palutena
Palutena’s Temple Boss Fight 1 - Kid Icarus: Uprising
BONUS Board the Platforms
FINAL Master Hand Skyworld Ω Master Hand Master Hand and Crazy Hand are supernatural beings with all of the powers of gods.

Palette Swaps[]

Medusa Palette (SSBIB)
Black Based on her appearances in Kid Icarus Uprising.
Purple Based on her original appearance in the Kid Icarus series including promotional material.
Blue Based on the character Amazon Pandora from Uprising.
Yellow Possibly based on the character the Underworld Gatekeeper.
Dark Purple Based on the main enemy Hades.
Brown Based on the boss, Hewdraw.
Green Based on the character Thanatos.
Red Based on one of the bosses of the Underworld Army, Twinbellows.
White Based on her heavenly counterpart, Palutena.
Cyan Based on the enemy Dark Lord Gaol.
Pink Based on the Great Reaper enemy.
Gray Based on her stone variation.

External links[]

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