Go for the Gold as you race to the finish! The Mii AThlete promotes health and fitness with a variety of customizable moves that utilizes various sporting equipment such as rackets, pole vaults, and ball equipment!
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—Description from the Super Smash Blog.
Mii Athlete (Mii体育家タイプ (Mii Taiikuka Taipu), Mii Athletic Type) is a playable character in Super Smash Bros. Infinite Beyond. They were officially revealed during the Mii Day Festival reveal trailer and subsequently available to players during the event along with Mii Mage. The Mii Athelete is classified as Fighter #124.
Shotput: The Mii Athlete takes out a shotput and throws it. It has hide damage. It was pulled fro, Mii Brawler's attack.
Pitcher's Glove: Picks up a projectile and reflects it - however, when Mii Athlete picks up the projectile, they can charge the throw to go faster and stronger. Charge cannot be held, so sorry Villager fans. Fully charged Samus blast into fully charged Pitcher Glove will be a nightmare... a very situational and rarely practical nightmare, but still.
Fencing Stab: The Mii does a dashing lunging stab using a Fencing Sword. It resembles one of Marth's Custom Neutrals.
Side Special
Default
Tennis Shot
Custom 1
BMX Burst
Custom 2
Ribbon Lash
Tennis Shot: Mii Athlete takes out a tennis racket and ball and launches the tennis ball forward. The difference is that this attack is purely horizontal, unlike header where the soccer ball is launched from above, the tennis ball will be launched from the Mii's mid-level and travel forward without verticality.
BMX Burst: The Mii Athlete brings out a BMX Bicycle and rides forward with exceptional force. It's generally weaker overall than Wario's Bike, but it moves faster and is lighter overall.
Ribbon Lash: Takes out a Rhythmic Ribbon and lashes it forward. It lacks the electrical aspect of the attack but it does equal damage across the ribbon's length.
Up Special
Default
Trampoline
Custom 1
Pole Vault
Custom 2
Slam Dunk
Trampoline: Sets out a trampoline and can bounce on it. Opponents can bounce it. This is based on the Pac-Jump. It allows for two jumps before vanishing.
Pole Vault: The Mii jumps off of a pole vault, sending them flying both horizontally and vertically (bot mostly horizontally) in an arc pattern - the pole is a hard wall that opponents will bump into, somewhat like Steve's blocks. There is no offensive use to this move.
Slam Dunk: The Mii jumps into the air with a basketball, takes a basketball and slams it down. It can act as a meteor strike if the basketball connects with the opponent.
Down Special
Default
Bowling Knockout
Custom 1
Power Breath
Custom 2
Spin Jump
Bowling Knockout: The Mii Athlete rolls a heavy bowling ball forward in the same motion anyone would both in the actual game and in Wii Sports. The bowling ball travels solely on the ground, and is slower than the tennis ball, but does more damage.
Power Breath: This is pretty much Deep Breathing applied to a Mii Fighter. The difference is that it trades any form of healing for much stronger buffs, making this a riskier status Special overall.
Spin Jump: The Mii spins rapidly while rising slightly in the air. It juggles the opponent before launching them into the air.
The Mii Athlete takes out a baseball bat and glowing ball. They then hit the ball towards the center of the stage, in which the ball explodes into a portal in the shape of a rainbow-colored Wii Remote. From this portal, an enormous volley of silhouettes will come out that will go into every direction of the stage, doing damage to any opponents they hit. This works similarly to Wii Fit Trainer's Wii Fit Final Smash in this sense. These silhouettes will be of various generic Mii's doing all sorts of sports, similar to the picture below. These involve a large range from holding a baseball bat about to hit a ball, holding a golf club about to putt, holding a tennis racket, etc. Three large silhouettes then conclude this Final Smash, going in three triangle directions from the center where the ball hit. These are the giant Yacht, the giant Wii Blimp, and an Airplane, all seen in Wii Sports Resort in the second picture below. After this the portal closes and the Final Smash concludes, lasting around 6 seconds.
Taunts[]
Up Taunt: The Athlete spins around as a stretch, making them resemble the iconic Reckless Safety Notice Man. To add to this, the motion blur is orange. No hitbox, despite the source material
Down Taunt: The Athlete jumps up in celebration twice.
Right Taunt: The Mii Athlete takes out a badminton racket and birdie and bounces the birdie a couple of times on the racket before putting it away.
Left Taunt: The Athlete does a few stretches.
On-Screen Appearance[]
A finish line ribbon appears with the Athlete running past it; confetti scattering about them.
Idle Poses[]
The Mii Athlete takes out a frisbee and twirls it on their hand in a circular motion like a pizza.
Wipes their forehead.
Victory Poses[]
Mii Athlete prepares to roll a bowling ball... but throws it backward, in classic Wii Sports fashion.
A baseball comes flying from above and the Mii Athlete catches it with a baseball glove, does a short standing-in-place backward somersault, and holds it triumphantly above their head.
Mii Athlete does a few punches as a graphic from Wii Sports - Boxing says "You Win"
Classic Mode Route: Don't Miss Leg Day[]
All opponents are based on athletic themes or characters who routinely participate in sporting-like activities.
Round
Opponent
Stage
Music
Notes
References
1
Mario & Sonic Winter Games
Rankings (Mario & Sonic at the Olympic Games - Wii)
Goku's Staff appears often
Yoshi has appeared in various Mario-related sports games.