Super Smash Bros. Infinite Wiki

! The Smashboards thread and Wikia will be deleted in 24 hours. This will also include the Infinite thread. !

READ MORE

Super Smash Bros. Infinite Wiki
Super Smash Bros. Infinite Wiki
Advertisement
This article is about Nightmare's appearance in Super Smash Bros. Infinite. For other uses, see Nightmare.
Smash Infinite flavor text
—Description from the Super Smash Blog.

Nightmare is a playable character in Super Smash Bros. Infinite. He was officially revealed during a Nintendo Direct as the third downloadable fighter in the Third Smash Season Pass, as part of The Stage of History Bundle. Nightmare is classified as Fighter #114.

Kirk Thornton reprises his role in international versions of Super Smash Bros. Infinite, while Nobuyuki Hiyama reprises his role in Japanese versions.

Attributes[]

Strengths[]

Weaknesses[]

Summary[]

Attributes[]

Ground Attacks[]

Aerial Attacks[]

Grabs and Throws[]

Special Attacks[]

Moveset[]

Ground Attacks[]

Normal[]

Smash Attacks[]

Other attacks[]

Aerial Attacks[]

Grabs and Throws[]

Special Moves[]

Nightmare’s Special Moves
Standard Special Soul Wave
  A telegraphed, omnidirectional blast around Nightmare 1.5x the size of his Shield. Deals 10% damage and medium-high knockback. If hit during start-up, this attack initiates Dire Vengeance.
Side Special Double Avenger
  A lunging two-hit strike that deals a total of 13% damage and strong knockback. Has excellent disjointed hitboxes and goes 1/3 the width of Battlefield. If hit during start-up, this attack initiates Dire Vengeance.
Up Special Night Terror
 Sprout fiery wings and ascend upwards with a force of a meteor. Tap B again to follow up with a Devil Blaster-like beam downwards. The ascent deals 8% damage and medium-high knockback while the downwards beam deals 14% damage and high knockback.
Down Special Reversal Edge
 A two-stage Special that starts with Nightmare performing a delayed downward slash dealing 6% damage. If he hits, both Nightmare and his opponent (with the closest being prioritized in free-for-alls) will engage in a rock-paper-scissors match that uses the A, B, and Y buttons. Nightmare has a unique set of attacks when engaging, though enemies that aren't another Nightmare will default to their tilts. B beats A, Y beats B, and A beats Y.
  • A: Calculated Slaughter: A quick and strong horizontal swing that deals 11.5% damage and strong downwards-angled knockback. The opponent uses F-tilt with this button.
  • B: Crown Splitter: A leaping downwards slash that deals 15.3% damage, strong knockback, and spikes anyone in collateral. The opponent uses U-tilt with this button.
  • Y: Crimson Fountain: Nightmare reaches forward and grabs the foe, draining a portion of their soul to gain Terror Charge before tossing them away. Deals 9.4% damage and low knockback. The opponent uses D-tilt with this button.
Final Smash Inferno Unleashed
Nightmare raises Soul Edge heavenwards and causes a massive Soul Wave that catches foes in his wake. In an entirely new environment, Inferno appears and bathes the entire place in fire, damaging them slowly for a brief moment before he flies down with meteoric force and causes an explosion that completely immolates the foes. As the explosion occurs, the camera zooms out to reveal this is happening inside of Soul Edge itself, its single eye an empty gaze at the camera. The entire Final Smash deals a total of 44% damage and extremely strong knockback, and instantly kills at 100%, healing Nightmare for 15% for every kill done this way.

Taunts[]

  • Up Taunt: Nightmare clenches his monstrous fist in front of him and says "I desire your soul."
  • Down Taunt: Nightmare grasps the SoulEdge with both arms and points it upwards, and says "Consume!"
  • Right Taunt: Nightmare swings Soul Edge and points in front of him saying "There's no turning back!"
  • Left Taunt: Stabs downward which causes darkness to erupt around him

On-Screen Appearance[]

  • Nightmare appears on a phantom horse who rears and releases a ghastly neighing sound. It then vanishes while Nightmare drops to the ground.

Idle Poses[]

  • He closes his hand with a lot of force like in SoulCalibur 6's character selection screen.
  • Nightmare slightly pulsates with dark energy slightly.

Victory Poses[]

  • Nightmare swings his sword twice before striking a purpose. Throughout this, he says, "Blood! Darkness! I shall drown the world in both!" Based on his Victory Animation from SoulCalibur 5.
  • He puts his sword upwards and then lows it like in Soul Calibur 6
  • Nightmare kneels down while his monster hand pulsates with dark, purple energy. He takes the hand and holds up in front of himself and says "Need...more souls!"

Classic Mode Route: Stories of Souls[]

Each character has been a guest fighter in the SoulCalibur series before. Each fight is an Omega form stamina matches.

Round Opponent Stage Music Notes References
1 Mii Swordfigher Fourside Into Nirvana The Mii Swordfighter uses the Bionic helmet and ninja outfit combo. Opponent references Yoshimitsu from Tekken.
2 Link Hyrule Castle Hyrule Field Theme Link wears the Tunic of the Wild alternatve costume. Link appeared as a guest fighter on the gamecube version of SoulCalibur II.
3 Mii Brawler Mishima Dojo Heihachi Mishima, The King of Iron Fist The Mii Brawler wears the Heihachi Mishima Mii Costume Heihachi appeared on the PlayStation version of SoulCalibur II.
4 Lloyd Tower of Salvation Fight On! Opponent is based on KOS-MOS who appeared via customizable parts in SoulCalibur 3.
5 CorrinCorrin May Ship Sunken Shipyard (Shantae and the Seven Sirens) Lloyd appears as a guest character in SoulCalibur Legends. Pit fits as a stand-in for Lloyd if he isn't downloaded from Season 2,
6 2B Amusement Park Weight of the World 2B appears as a DLC character for SoulCalibur 6.
BONUS Board the Platforms
FINAL Green Kirby
Black Ganondorf
Lylat Cruise ' Both opponents comes equipped with Beam Sabers The Mii Swordfighters represents Yoda and Darth Vader from Star Wars which were guest characters in SoulCalibur V.

In competitive play[]

To be added

Palette Swaps[]

Nightmare Palette (SSBI)
Blue Based on a combination of designs from prior SoulCalibur games.
Red Based on the SoulCalibur VI alternate color.
Black Based on the SoulCalibur VI alternate color.
Brown Based on Astaroth
Green Based on Tira
White Based on Yoshimitsu
Scarlet Based on Setsuka.
Grey Based on Servantes.
Olive Utilizies the Seigfried alternate costume fround in SoulCalibur II.
White Based on an alternate costume of the Siegfried costume from SoulCalibur VI.
'Yellow Based on an alternate costume of the Siegfried costume from SoulCalibur III.
Black Based on an alternate costume of the Siegfried costume from SoulCalibur III.

External links[]

Please include:

Advertisement