- This article is about Takamaru's appearance in Super Smash Bros. Infinite. For other uses, see Takamaru
“ | The samurai warrior himself enters the fight to defend code and honor. He fights using a katana and shuriken ninja stars. His fast blade work is sure to leave anyone dizzy! | ” |
—Description from the Super Smash Blog. |
Takamaru is an upcoming newcomer from the series The Mysterious Murasame Castle. He was previously an Assist Trophy for both Super Smash Bros. for Wii U/3DS and Super Smash Bros. Ultimate as well as a Spirit for Ultimate. He was revealed in a Nintendo Direct on February 20XX.
Tomokazu Sugita reprises his role from Super Smash Bros. for Wii U/3DS in all versions of the game, with a blend of his Assist Trophy lines and completely original lines for the character.
Attributes[]
Moveset[]
Tilts, Smashes, Aerials & Throws[]
Normals | |||||
---|---|---|---|---|---|
Jab | Sankikiri (Three Demon Slash) | Damage 3.2% (Downward Slash) 4% (Upward Slash) 5.5% (Horizontal Slash) | |||
A swift downward slash, followed by an upward slash, and finishing with a horizontal swing. The fist hit resembles his sword swings as an Assist Trophy, which themselves are adapted from the attack animations of the original game, but the following two hits are original. | |||||
Dash | Fujin no Ken (Wind God's Sword) | Damage 8.2% | |||
A swift horizontal slash. | |||||
Forward Tilt | Aobachisashi (Blue Hornet Sting) | Damage 9% | |||
A swift thrust. His slowest tilt, but still quite fast. | |||||
Up Tilt | Shingetsu (Crescent Moon) | Damage 12.1% | |||
An uppercut slash in front of Takamaru. Not much range for a sword attack, but it's a good launcher. | |||||
Down Tilt | Enkeri (Swallow Kick) | Damage 6.2% | |||
A sliding kick. | |||||
Smash Attacks | |||||
Forward Smash | Garouhou (Hungry Wolf Howl) | Damage: 18% 29.8% | |||
Takamaru sheaths his sword, then delivers a devastating sideways slash. | |||||
Up Smash | Tenzetsuzen (Heaven Splitting Slash) | Damage: 17.3% 25% | |||
Takamaru sheaths his sword, then performs a wide-reaching circular slash around himself. His laggiest smash attack - And thanks to his sheathing gimmick, that's saying something - But it hits all around him, making it great for taking out enemies who are already jumping toward you. | |||||
Down Smash | Narakugiri (Hell Slash) | Damage: 15% 22.2% | |||
Takamaru sheaths his sword, then performs a swift circular slash around himself across the ground. His fastest smash attack, but it also has the worst range. | |||||
Aerial Attacks | |||||
Neutral Aerial | Tobikogeki (Flying Tiger Strike) | Damage 9% | |||
A quick flying kick. | |||||
Forward Aerial | Tentochi Tokou (Heaven to Earth Voyage) | Damage 14.2% | |||
A powerful downward swing. His strongest and slowest aerial. Resembles Hero's forward aerial, but with two hands instead of one. | |||||
Back Aerial | Maken (Cursed Sword) | Damage 10.8% | |||
A backwards thrust, as if he was sheathing his sword. Closest analogue is Shulk's back aerial, but the smaller, lighter sword makes it a lot faster. | |||||
Up Aerial | Kami no Ken (Sword of God) | Damage 7.9% | |||
Takamaru thrusts his sword upwards. Resembles Link's up aerial somewhat, but much faster and doesn't linger. | |||||
Down Aerial | Toge (Thorn) | Damage 11% | |||
A falling stab. | |||||
Throws | |||||
Pummel | Hiza (Knee) | Damage 2.2% | |||
Takamaru knees his opponent. | |||||
Forward Throw | Enrai (Distant Thunder) | Damage 12% | |||
Takamaru slashes his opponent away. Resembles Shulk's forward throw. | |||||
Back Throw | Higuregeki (Twilight Strike) | Damage 7.5% | |||
Takamaru throws the opponent behind him and kicks them away. | |||||
Up Throw | Tenmon (Heaven Gate) | Damage 10.4% | |||
Takamaru tosses the opponent above his head and slashes them away. | |||||
Down Throw | Keishi (Death by Execution) | Damage 13% | |||
Takamaru tosses the opponent to the ground and stabs them. | |||||
Misc Attacks | |||||
Floor Attack | Tachikiri (Rising Slash) | Damage 6% | |||
TYakamaru rises up and slashes upwards in a half crescent slash. | |||||
Ledge Attack | Oni no Kiba (Oni"s Fang) | Damage 8% | |||
Takamaru stabs forward while pulling himself up. |
Special Moves[]
Takamaru’s Special Moves | |||
---|---|---|---|
Standard Special | Windmill Swords | ||
Takamaru throws out a pair of windmill swords, dealing minor damage but reaching pretty far. Holding the button charges them, cloaking them in fire and adding a third projectile to the mix, at the cost of some range. The charged version is a solid damage-dealer and kill tool, but it's also rather risky.
In Mysterious Murasame Castle, Takamaru can use throwing knives as a ranged attack. Various power-ups can be found that increase the number of knives thrown, or change them to long-range windmill swords and high-power fireballs. This special pretty much combines all the power-ups, ironically skipping the original knives entirely. | |||
Side Special | Iajutsu Rush | ||
Takamaru sheaths his sword, then rushes forward, slashing all in his way. Uniquely, the initial attack deals decent damage, but doesn't actually launch the opponent. Pressing the button again has Takamaru sheath his sword, causing the knockback to kick in. However, it also has a sizeable amount of endlag, making just the rush on it's own better for starting combos. This move is wholly original, based on the famous image of samurai and their quick-draw skills. | |||
Up Special | Ring Slash | ||
Takamaru sheaths his sword, then rises straight up while slashing around himself. Holding the button increases the distance traveled and sets the sword on fire, greatly increasing the damage output. While mostly original, this move is loosely based on the rook Shogi piece power-up, which allows Takamaru to throw four knives all around himself. It also draws inspiration from the Fireball projectile, and it's combination with the aforementioned rook piece. | |||
Down Special | Quick-Draw Counter | ||
Takamaru sheaths his sword. Anyone who hits him gets hit with a powerful slash, reaching wide enough to hit multiple opponents. This attack also works as a reflector, throwing back any projectiles that hit Takamaru. This move is based on Takamaru's ability to reflect projectiles with his sword, which is also demonstrated in his smash attacks. | |||
Final Smash | Inazuma Rush | ||
Takamaru sheaths his sword, then releases a burst of lightning, paralyzing all who are hit. He then unleashes a devastating barrage of slashes, ending with one final rush. He caps off the assault by sheathing his sword, after which the opponents are launched. This move is a stylized representation of the powerful Inazuma technique. |
Taunts[]
- Up Taunt: Takamaru strikes a pose by raising his sword at his side with both hands, resembling the one from his game's cover art.
- Down Taunt: Takamaru sticks his sword into the ground and sits down, meditating.
- Right Taunt: A raccoon dog statue appears in a puff of smoke and splits open.
- Left Taunt: Takamaru dusts off his hakama pants.
On-Screen Appearance[]
- Takamaru appears out of a cloud of smoke like a ninja, referencing his vanish ability in the game.
Idle Poses[]
- Takamaru slightly raised his sword to look at it.
- He brushes his ponytail slightly
Victory Poses[]
- He performs several super fast slashes before cutting down the middle which causes the screen to split in half at a Fiagonal
- He cuts down a Ninja in Sprite firm which yields 100 points.
- He performs several smashes before charging his blade and performing one Final powerful cut which releases a flash of lightning
Classic Mode: Swords & Ninjas[]
The opponents features both swordsman and ninjas.
Round | Opponent | Stage | Music | Notes | References | |||
---|---|---|---|---|---|---|---|---|
1 | Giant | Temple | Guardian Battle | |||||
2 | Arena Ferox | God Shattering Star | ||||||
3 | Great Cave Offensive Battlefield |
The Final Battle (vs Dark Crafter) | ||||||
4 | Suzaku Castle | Battle Theme (Miitopia) | Mii Costumes present is the generic ninja costume, Ninjara, and Yiga Clan | |||||
5 | Unova Pokémon League | Battle Tower | ||||||
6 | Hyrule Castle | Vs. Monk Maz Koshia Medley | ||||||
BONUS | Board the Platforms | |||||||
FINAL | Murasame | Murasame Castle | Black Ninja |
Palette Swaps[]
White | Default |
---|---|
Black | Based on the Black Ninja enemy. |
Orange | Based on the Earth Demon enemy. |
Black-Red | Based on the title screen of The Mysterious Murasame Castle. |
Red | Based on Lord Aosame. |
Green | Based on Lord Ryokusame. |
Pink | Based on Lady Momosame. |
Navy | Based on Lord Akasame. |
Magenta | Based on Murasame. |
Tan | Based on his appearance in Captain Rainbow. |
Blue | Based on his in-game sprite. |
Purple | Based on his appearance in Samurai Warriors 3. |
External links[]
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